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1.3 paf 1: /** @file
2: Parser: image manipulations impl1.
3:
1.9 parser 4: Copyright (c) 2001 ArtLebedev Group (http://www.artlebedev.com)
1.3 paf 5: Author: Alexander Petrosyan <paf@design.ru> (http://design.ru/paf)
1.8 parser 6:
1.11 ! parser 7: $Id: gif.C,v 1.10 2001/10/08 14:05:15 parser Exp $
1.9 parser 8:
9: based on: gd
10:
11: Written by Tom Boutell, 5/94.
12: Copyright 1994, Cold Spring Harbor Labs.
13: Permission granted to use this code in any fashion provided
14: that this notice is retained and any alterations are
15: labeled as such. It is requested, but not required, that
16: you share extensions to this module with us so that we
17: can incorporate them into new versions.
1.3 paf 18: */
19:
1.1 paf 20: #include "gif.h"
21:
1.11 ! parser 22: #include "mtables.h"
! 23:
1.2 paf 24: //static void BrushApply(int x, int y);
25: //static void TileApply(int x, int y);
1.1 paf 26:
1.2 paf 27: void gdImage::Create(int asx, int asy) {
28: sx = asx;
29: sy = asy;
30:
31: int i;
32: pixels = (unsigned char **) malloc(sizeof(unsigned char *) * sx);
33: polyInts = 0;
34: polyAllocated = 0;
1.6 parser 35: lineWidth = 1; lineStyle=0;
1.2 paf 36: for (i=0; (i<asx); i++)
37: pixels[i] = (unsigned char *) calloc(asy);
38: colorsTotal = 0;
39: transparent = (-1);
40: interlace = 0;
1.1 paf 41: }
42:
1.2 paf 43: int gdImage::ColorClosest(int r, int g, int b)
1.1 paf 44: {
45: int i;
46: long rd, gd, bd;
47: int ct = (-1);
48: long mindist = 0;
1.2 paf 49: for (i=0; (i<(colorsTotal)); i++) {
1.1 paf 50: long dist;
1.2 paf 51: if (open[i]) {
1.1 paf 52: continue;
53: }
1.2 paf 54: rd = (red[i] - r);
55: gd = (green[i] - g);
56: bd = (blue[i] - b);
1.1 paf 57: dist = rd * rd + gd * gd + bd * bd;
58: if ((i == 0) || (dist < mindist)) {
59: mindist = dist;
60: ct = i;
61: }
62: }
63: return ct;
64: }
65:
1.2 paf 66: int gdImage::ColorExact(int r, int g, int b)
1.1 paf 67: {
68: int i;
1.2 paf 69: for (i=0; (i<(colorsTotal)); i++) {
70: if (open[i]) {
1.1 paf 71: continue;
72: }
1.2 paf 73: if ((red[i] == r) &&
74: (green[i] == g) &&
75: (blue[i] == b)) {
1.1 paf 76: return i;
77: }
78: }
79: return -1;
80: }
81:
1.2 paf 82: int gdImage::ColorAllocate(int r, int g, int b)
1.1 paf 83: {
84: int i;
85: int ct = (-1);
1.2 paf 86: for (i=0; (i<(colorsTotal)); i++) {
87: if (open[i]) {
1.1 paf 88: ct = i;
89: break;
90: }
91: }
92: if (ct == (-1)) {
1.2 paf 93: ct = colorsTotal;
1.1 paf 94: if (ct == gdMaxColors) {
95: return -1;
96: }
1.2 paf 97: colorsTotal++;
1.1 paf 98: }
1.2 paf 99: red[ct] = r;
100: green[ct] = g;
101: blue[ct] = b;
102: open[ct] = 0;
1.1 paf 103: return ct;
104: }
105:
1.2 paf 106: int gdImage::ColorRGB(int r, int g, int b){
107: int idx=ColorExact(r,g,b);
108: return idx<0 ? ColorAllocate(r,g,b) : idx;
1.1 paf 109: }
110:
1.2 paf 111: int gdImage::Color(unsigned int rgb){
1.1 paf 112: unsigned int b=rgb, g=b>>8, r=g>>8;
1.2 paf 113: return ColorRGB(r & 0xFF,g & 0xFF,b & 0xFF);
1.1 paf 114: }
115:
1.2 paf 116: void gdImage::ColorDeallocate(int color)
1.1 paf 117: {
118: /* Mark it open. */
1.2 paf 119: open[color] = 1;
1.1 paf 120: }
121:
1.2 paf 122: void gdImage::SetColorTransparent(int color)
1.1 paf 123: {
1.2 paf 124: transparent = color;
1.1 paf 125: }
126:
127:
1.2 paf 128: void gdImage::SetPixel(int x, int y, int color)
1.1 paf 129: {
130: //paf int p;
131:
1.6 parser 132: switch (lineWidth){
1.1 paf 133: case 1: {
1.2 paf 134: DoSetPixel(x, y,color);
1.1 paf 135: return;
136: }
137: case 2: {
1.2 paf 138: DoSetPixel(x, y-1,color);
139: DoSetPixel(x-1, y,color);
140: DoSetPixel(x, y,color);
141: DoSetPixel(x+1, y,color);
142: DoSetPixel(x, y+1,color);
1.1 paf 143: return;
144: }
145: default:{
146: int i,j;
1.2 paf 147: for (i=-1;i<=1;i++) DoSetPixel(x+i, y-2,color);
148: for (j=-1;j<=1;j++) for (i=-2;i<=2;i++) DoSetPixel(x+i, y+j,color);
149: for (i=-1;i<=1;i++) DoSetPixel(x+i, y+2,color);
1.1 paf 150: return;
151: }
152: }
153: }
154:
1.2 paf 155: int gdImage::GetPixel(int x, int y)
1.1 paf 156: {
1.2 paf 157: return BoundsSafe(x, y) ? pixels[x][y]:0;
1.1 paf 158: }
159:
160: /* Bresenham as presented in Foley & Van Dam */
161:
162: /* As above, plus dashing */
163:
1.6 parser 164: #define styledSet \
1.1 paf 165: { \
1.6 parser 166: if (lineStyle) { \
167: if(!lineStyle[styleStep]) \
168: styleStep = 0; \
169: on=lineStyle[styleStep++]!=' '; \
1.1 paf 170: } \
171: if (on) { \
1.2 paf 172: SetPixel(x, y, color); \
1.1 paf 173: } \
174: }
175:
1.6 parser 176: void gdImage::Line(int x1, int y1, int x2, int y2, int color)
1.1 paf 177: {
178: int dx, dy, incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag;
1.6 parser 179: int styleStep = 0;
1.1 paf 180: int on = 1;
181: dx = abs(x2-x1);
182: dy = abs(y2-y1);
183: if (dy <= dx) {
184: d = 2*dy - dx;
185: incr1 = 2*dy;
186: incr2 = 2 * (dy - dx);
187: if (x1 > x2) {
188: x = x2;
189: y = y2;
190: ydirflag = (-1);
191: xend = x1;
192: } else {
193: x = x1;
194: y = y1;
195: ydirflag = 1;
196: xend = x2;
197: }
1.6 parser 198: styledSet;
1.1 paf 199: if (((y2 - y1) * ydirflag) > 0) {
200: while (x < xend) {
201: x++;
202: if (d <0) {
203: d+=incr1;
204: } else {
205: y++;
206: d+=incr2;
207: }
1.6 parser 208: styledSet;
1.1 paf 209: }
210: } else {
211: while (x < xend) {
212: x++;
213: if (d <0) {
214: d+=incr1;
215: } else {
216: y--;
217: d+=incr2;
218: }
1.6 parser 219: styledSet;
1.1 paf 220: }
221: }
222: } else {
223: d = 2*dx - dy;
224: incr1 = 2*dx;
225: incr2 = 2 * (dx - dy);
226: if (y1 > y2) {
227: y = y2;
228: x = x2;
229: yend = y1;
230: xdirflag = (-1);
231: } else {
232: y = y1;
233: x = x1;
234: yend = y2;
235: xdirflag = 1;
236: }
1.6 parser 237: styledSet;
1.1 paf 238: if (((x2 - x1) * xdirflag) > 0) {
239: while (y < yend) {
240: y++;
241: if (d <0) {
242: d+=incr1;
243: } else {
244: x++;
245: d+=incr2;
246: }
1.6 parser 247: styledSet;
1.1 paf 248: }
249: } else {
250: while (y < yend) {
251: y++;
252: if (d <0) {
253: d+=incr1;
254: } else {
255: x--;
256: d+=incr2;
257: }
1.6 parser 258: styledSet;
1.1 paf 259: }
260: }
261: }
262: }
263:
264: /* s and e are integers modulo 360 (degrees), with 0 degrees
265: being the rightmost extreme and degrees changing clockwise.
266: cx and cy are the center in pixels; w and h are the horizontal
267: and vertical diameter in pixels. Nice interface, but slow, since
268: I don't yet use Bresenham (I'm using an inefficient but
269: simple solution with too much work going on in it; generalizing
270: Bresenham to ellipses and partial arcs of ellipses is non-trivial,
271: at least for me) and there are other inefficiencies (small circles
272: do far too much work). */
1.11 ! parser 273: /* s and e are integers modulo 360 (degrees), with 0 degrees
! 274: being the rightmost extreme and degrees changing clockwise.
! 275: cx and cy are the center in pixels; w and h are the horizontal
! 276: and vertical diameter in pixels. Nice interface, but slow, since
! 277: I don't yet use Bresenham (I'm using an inefficient but
! 278: simple solution with too much work going on in it; generalizing
! 279: Bresenham to ellipses and partial arcs of ellipses is non-trivial,
! 280: at least for me) and there are other inefficiencies (small circles
! 281: do far too much work). */
! 282:
! 283: void gdImage::Arc(int cx, int cy, int w, int h, int s, int e, int color)
! 284: {
! 285: int i;
! 286: int lx = 0, ly = 0;
! 287: int w2, h2;
! 288: w2 = w/2;
! 289: h2 = h/2;
! 290: while (e < s) {
! 291: e += 360;
! 292: }
! 293: for (i=s; (i <= e); i++) {
! 294: int x, y;
! 295: x = ((long)cost[i % 360] * (long)w2 / costScale) + cx;
! 296: y = ((long)sint[i % 360] * (long)h2 / sintScale) + cy;
! 297: if (i != s) {
! 298: Line(lx, ly, x, y, color);
! 299: }
! 300: lx = x;
! 301: ly = y;
! 302: }
! 303: }
! 304:
! 305:
! 306: #if 0
! 307: /* Bresenham octant code, which I should use eventually */
! 308: int x, y, d;
! 309: x = 0;
! 310: y = w;
! 311: d = 3-2*w;
! 312: while (x < y) {
! 313: SetPixel(cx+x, cy+y, color);
! 314: if (d < 0) {
! 315: d += 4 * x + 6;
! 316: } else {
! 317: d += 4 * (x - y) + 10;
! 318: y--;
! 319: }
! 320: x++;
! 321: }
! 322: if (x == y) {
! 323: SetPixel(cx+x, cy+y, color);
! 324: }
! 325: #endif
! 326:
! 327:
1.1 paf 328:
1.2 paf 329: void gdImage::FillToBorder(int x, int y, int border, int color)
1.1 paf 330: {
1.4 paf 331: if(!BoundsSafe(x, y)) //PAF
332: return;
333:
1.1 paf 334: int lastBorder;
335: /* Seek left */
336: int leftLimit, rightLimit;
337: int i;
338: leftLimit = (-1);
339: if (border < 0) {
340: /* Refuse to fill to a non-solid border */
341: return;
342: }
343: for (i = x; (i >= 0); i--) {
1.2 paf 344: if (GetPixel(i, y) == border) {
1.1 paf 345: break;
346: }
1.2 paf 347: SetPixel(i, y, color);
1.1 paf 348: leftLimit = i;
349: }
350: if (leftLimit == (-1)) {
351: return;
352: }
353: /* Seek right */
354: rightLimit = x;
1.2 paf 355: for (i = (x+1); (i < sx); i++) {
356: if (GetPixel(i, y) == border) {
1.1 paf 357: break;
358: }
1.2 paf 359: SetPixel(i, y, color);
1.1 paf 360: rightLimit = i;
361: }
362: /* Look at lines above and below and start paints */
363: /* Above */
364: if (y > 0) {
365: lastBorder = 1;
366: for (i = leftLimit; (i <= rightLimit); i++) {
367: int c;
1.2 paf 368: c = GetPixel(i, y-1);
1.1 paf 369: if (lastBorder) {
370: if ((c != border) && (c != color)) {
1.2 paf 371: FillToBorder(i, y-1,
1.1 paf 372: border, color);
373: lastBorder = 0;
374: }
375: } else if ((c == border) || (c == color)) {
376: lastBorder = 1;
377: }
378: }
379: }
380: /* Below */
1.2 paf 381: if (y < ((sy) - 1)) {
1.1 paf 382: lastBorder = 1;
383: for (i = leftLimit; (i <= rightLimit); i++) {
384: int c;
1.2 paf 385: c = GetPixel(i, y+1);
1.1 paf 386: if (lastBorder) {
387: if ((c != border) && (c != color)) {
1.2 paf 388: FillToBorder(i, y+1,
1.1 paf 389: border, color);
390: lastBorder = 0;
391: }
392: } else if ((c == border) || (c == color)) {
393: lastBorder = 1;
394: }
395: }
396: }
397: }
398:
1.2 paf 399: void gdImage::Fill(int x, int y, int color)
1.1 paf 400: {
1.4 paf 401: if(!BoundsSafe(x, y)) //PAF
402: return;
403:
1.1 paf 404: int lastBorder;
405: int old;
406: int leftLimit, rightLimit;
407: int i;
1.2 paf 408: old = GetPixel(x, y);
1.1 paf 409: if (old == color) {
410: /* Nothing to be done */
411: return;
412: }
413: /* Seek left */
414: leftLimit = (-1);
415: for (i = x; (i >= 0); i--) {
1.2 paf 416: if (GetPixel(i, y) != old) {
1.1 paf 417: break;
418: }
1.2 paf 419: SetPixel(i, y, color);
1.1 paf 420: leftLimit = i;
421: }
422: if (leftLimit == (-1)) {
423: return;
424: }
425: /* Seek right */
426: rightLimit = x;
1.2 paf 427: for (i = (x+1); (i < sx); i++) {
428: if (GetPixel(i, y) != old) {
1.1 paf 429: break;
430: }
1.2 paf 431: SetPixel(i, y, color);
1.1 paf 432: rightLimit = i;
433: }
434: /* Look at lines above and below and start paints */
435: /* Above */
436: if (y > 0) {
437: lastBorder = 1;
438: for (i = leftLimit; (i <= rightLimit); i++) {
439: int c;
1.2 paf 440: c = GetPixel(i, y-1);
1.1 paf 441: if (lastBorder) {
442: if (c == old) {
1.2 paf 443: Fill(i, y-1, color);
1.1 paf 444: lastBorder = 0;
445: }
446: } else if (c != old) {
447: lastBorder = 1;
448: }
449: }
450: }
451: /* Below */
1.2 paf 452: if (y < ((sy) - 1)) {
1.1 paf 453: lastBorder = 1;
454: for (i = leftLimit; (i <= rightLimit); i++) {
455: int c;
1.2 paf 456: c = GetPixel(i, y+1);
1.1 paf 457: if (lastBorder) {
458: if (c == old) {
1.2 paf 459: Fill(i, y+1, color);
1.1 paf 460: lastBorder = 0;
461: }
462: } else if (c != old) {
463: lastBorder = 1;
464: }
465: }
466: }
467: }
468:
1.2 paf 469: void gdImage::Rectangle(int x1, int y1, int x2, int y2, int color)
1.1 paf 470: {
1.2 paf 471: Line(x1, y1, x2, y1, color);
472: Line(x1, y2, x2, y2, color);
473: Line(x1, y1, x1, y2, color);
474: Line(x2, y1, x2, y2, color);
1.1 paf 475: }
476:
1.2 paf 477: void gdImage::FilledRectangle(int x1, int y1, int x2, int y2, int color)
1.1 paf 478: {
1.10 parser 479: if(x1>x2) {
480: int t=x1;
481: x1=x2;
482: x2=t;
483: }
484: if(y1>y2) {
485: int t=y1;
486: y1=y2;
487: y2=t;
488: }
1.1 paf 489: int x, y;
1.10 parser 490:
1.2 paf 491: for (y=y1; (y<=y2); y++)
492: for (x=x1; (x<=x2); x++)
493: SetPixel(x, y, color);
1.1 paf 494: }
495:
1.2 paf 496: void gdImage::Copy(gdImage& dst, int dstX, int dstY, int srcX, int srcY, int w, int h)
1.1 paf 497: {
498: int c;
499: int x, y;
500: int tox, toy;
501: int i;
502: int colorMap[gdMaxColors];
503: for (i=0; (i<gdMaxColors); i++) {
504: colorMap[i] = (-1);
505: }
506: toy = dstY;
507: for (y=srcY; (y < (srcY + h)); y++) {
508: tox = dstX;
509: for (x=srcX; (x < (srcX + w)); x++) {
510: int nc;
1.2 paf 511: c = GetPixel(x, y);
1.1 paf 512: /* Added 7/24/95: support transparent copies */
1.2 paf 513: if (GetTransparent() == c) {
1.1 paf 514: tox++;
515: continue;
516: }
517: /* Have we established a mapping for this color? */
518: if (colorMap[c] == (-1)) {
519: /* If it's the same image, mapping is trivial */
1.2 paf 520: if (&dst == this) {
1.1 paf 521: nc = c;
522: } else {
523: /* First look for an exact match */
1.2 paf 524: nc = dst.ColorExact(
525: red[c], green[c],
526: blue[c]);
1.1 paf 527: }
528: if (nc == (-1)) {
529: /* No, so try to allocate it */
1.2 paf 530: nc = dst.ColorAllocate(
531: red[c], green[c],
532: blue[c]);
1.1 paf 533: /* If we're out of colors, go for the
534: closest color */
535: if (nc == (-1)) {
1.2 paf 536: nc = dst.ColorClosest(
537: red[c], green[c],
538: blue[c]);
1.1 paf 539: }
540: }
541: colorMap[c] = nc;
542: }
1.2 paf 543: dst.SetPixel(tox, toy, colorMap[c]);
1.1 paf 544: tox++;
545: }
546: toy++;
547: }
548: }
549:
1.2 paf 550: static int gdGetWord(int *result, FILE *in)
1.1 paf 551: {
552: int r;
553: r = getc(in);
554: if (r == EOF) {
555: return 0;
556: }
557: *result = r << 8;
558: r = getc(in);
559: if (r == EOF) {
560: return 0;
561: }
562: *result += r;
563: return 1;
564: }
565:
1.2 paf 566: static void gdPutWord(int w, FILE *out)
1.1 paf 567: {
568: putc((unsigned char)(w >> 8), out);
569: putc((unsigned char)(w & 0xFF), out);
570: }
571:
1.2 paf 572: static int gdGetByte(int *result, FILE *in)
1.1 paf 573: {
574: int r;
575: r = getc(in);
576: if (r == EOF) {
577: return 0;
578: }
579: *result = r;
580: return 1;
581: }
582:
1.6 parser 583: void gdImage::Polygon(Point *p, int n, int c, bool closed)
1.1 paf 584: {
585: int i;
586: int lx, ly;
587: if (!n) {
588: return;
589: }
590: lx = p->x;
591: ly = p->y;
1.6 parser 592: if(closed)
593: Line(lx, ly, p[n-1].x, p[n-1].y, c);
1.1 paf 594: for (i=1; (i < n); i++) {
595: p++;
1.2 paf 596: Line(lx, ly, p->x, p->y, c);
1.1 paf 597: lx = p->x;
598: ly = p->y;
599: }
600: }
601:
1.5 paf 602: static int gdCompareInt(const void *a, const void *b)
603: {
604: return (*(const int *)a) - (*(const int *)b);
605: }
606:
607:
1.1 paf 608:
1.2 paf 609: void gdImage::FilledPolygon(Point *p, int n, int c)
1.1 paf 610: {
611: int i;
612: int y;
613: int y1, y2;
614: int ints;
615: if (!n) {
616: return;
617: }
1.2 paf 618: if (!polyAllocated) {
619: polyInts = (int *) malloc(sizeof(int) * n);
620: polyAllocated = n;
1.1 paf 621: }
1.2 paf 622: if (polyAllocated < n) {
623: while (polyAllocated < n) {
624: polyAllocated *= 2;
1.1 paf 625: }
1.2 paf 626: polyInts = (int *) realloc(polyInts,
627: sizeof(int) * polyAllocated);
1.1 paf 628: }
629: y1 = p[0].y;
630: y2 = p[0].y;
631: for (i=1; (i < n); i++) {
632: if (p[i].y < y1) {
633: y1 = p[i].y;
634: }
635: if (p[i].y > y2) {
636: y2 = p[i].y;
637: }
638: }
639: for (y=y1; (y <= y2); y++) {
640: int interLast = 0;
641: int dirLast = 0;
642: int interFirst = 1;
643: ints = 0;
644: for (i=0; (i <= n); i++) {
645: int x1, x2;
646: int y1, y2;
647: int dir;
648: int ind1, ind2;
649: int lastInd1 = 0;
650: if ((i == n) || (!i)) {
651: ind1 = n-1;
652: ind2 = 0;
653: } else {
654: ind1 = i-1;
655: ind2 = i;
656: }
657: y1 = p[ind1].y;
658: y2 = p[ind2].y;
659: if (y1 < y2) {
660: y1 = p[ind1].y;
661: y2 = p[ind2].y;
662: x1 = p[ind1].x;
663: x2 = p[ind2].x;
664: dir = -1;
665: } else if (y1 > y2) {
666: y2 = p[ind1].y;
667: y1 = p[ind2].y;
668: x2 = p[ind1].x;
669: x1 = p[ind2].x;
670: dir = 1;
671: } else {
672: /* Horizontal; just draw it */
1.2 paf 673: Line(
1.1 paf 674: p[ind1].x, y1,
675: p[ind2].x, y1,
676: c);
677: continue;
678: }
679: if ((y >= y1) && (y <= y2)) {
680: int inter =
681: (y-y1) * (x2-x1) / (y2-y1) + x1;
682: /* Only count intersections once
683: except at maxima and minima. Also,
684: if two consecutive intersections are
685: endpoints of the same horizontal line
686: that is not at a maxima or minima,
687: discard the leftmost of the two. */
688: if (!interFirst) {
689: if ((p[ind1].y == p[lastInd1].y) &&
690: (p[ind1].x != p[lastInd1].x)) {
691: if (dir == dirLast) {
692: if (inter > interLast) {
693: /* Replace the old one */
1.2 paf 694: polyInts[ints] = inter;
1.1 paf 695: } else {
696: /* Discard this one */
697: }
698: continue;
699: }
700: }
701: if (inter == interLast) {
702: if (dir == dirLast) {
703: continue;
704: }
705: }
706: }
707: if (i > 0) {
1.2 paf 708: polyInts[ints++] = inter;
1.1 paf 709: }
710: lastInd1 = i;
711: dirLast = dir;
712: interLast = inter;
713: interFirst = 0;
714: }
715: }
1.2 paf 716: qsort(polyInts, ints, sizeof(int), gdCompareInt);
717: for (i=0; (i < (ints-1)); i+=2)
718: Line(polyInts[i], y, polyInts[i+1], y, c);
1.1 paf 719: }
720: }
721:
1.2 paf 722: //001005paf this used in drawing straight lines in gdImage::FilledPolygonReplaceColor
723: void gdImage::LineReplaceColor(int x1, int y1, int x2, int y2, int a, int b) {
1.1 paf 724: if(y1!=y2)
725: return;
726:
727: for(int x=x1; x<=x2; x++) {
1.2 paf 728: unsigned char *pixel=&pixels[x][y1];
1.1 paf 729: if(*pixel==a)
730: *pixel=b;
731: }
732: }
733:
1.2 paf 734: void gdImage::FilledPolygonReplaceColor(Point *p, int n, int a, int b)
1.1 paf 735: {
736: int i;
737: int y;
738: int y1, y2;
739: int ints;
740: if (!n) {
741: return;
742: }
1.2 paf 743: if (!polyAllocated) {
744: polyInts = (int *) malloc(sizeof(int) * n);
745: polyAllocated = n;
1.1 paf 746: }
1.2 paf 747: if (polyAllocated < n) {
748: while (polyAllocated < n) {
749: polyAllocated *= 2;
1.1 paf 750: }
1.2 paf 751: polyInts = (int *) realloc(polyInts,
752: sizeof(int) * polyAllocated);
1.1 paf 753: }
754: y1 = p[0].y;
755: y2 = p[0].y;
756: for (i=1; (i < n); i++) {
757: if (p[i].y < y1) {
758: y1 = p[i].y;
759: }
760: if (p[i].y > y2) {
761: y2 = p[i].y;
762: }
763: }
764: for (y=y1; (y <= y2); y++) {
765: int interLast = 0;
766: int dirLast = 0;
767: int interFirst = 1;
768: ints = 0;
769: for (i=0; (i <= n); i++) {
770: int x1, x2;
771: int y1, y2;
772: int dir;
773: int ind1, ind2;
774: int lastInd1 = 0;
775: if ((i == n) || (!i)) {
776: ind1 = n-1;
777: ind2 = 0;
778: } else {
779: ind1 = i-1;
780: ind2 = i;
781: }
782: y1 = p[ind1].y;
783: y2 = p[ind2].y;
784: if (y1 < y2) {
785: y1 = p[ind1].y;
786: y2 = p[ind2].y;
787: x1 = p[ind1].x;
788: x2 = p[ind2].x;
789: dir = -1;
790: } else if (y1 > y2) {
791: y2 = p[ind1].y;
792: y1 = p[ind2].y;
793: x2 = p[ind1].x;
794: x1 = p[ind2].x;
795: dir = 1;
796: } else {
797: /* Horizontal; just draw it */
1.2 paf 798: LineReplaceColor(
1.1 paf 799: p[ind1].x, y1,
800: p[ind2].x, y1,
801: a,b);
802: continue;
803: }
804: if ((y >= y1) && (y <= y2)) {
805: int inter =
806: (y-y1) * (x2-x1) / (y2-y1) + x1;
807: /* Only count intersections once
808: except at maxima and minima. Also,
809: if two consecutive intersections are
810: endpoints of the same horizontal line
811: that is not at a maxima or minima,
812: discard the leftmost of the two. */
813: if (!interFirst) {
814: if ((p[ind1].y == p[lastInd1].y) &&
815: (p[ind1].x != p[lastInd1].x)) {
816: if (dir == dirLast) {
817: if (inter > interLast) {
818: /* Replace the old one */
1.2 paf 819: polyInts[ints] = inter;
1.1 paf 820: } else {
821: /* Discard this one */
822: }
823: continue;
824: }
825: }
826: if (inter == interLast) {
827: if (dir == dirLast) {
828: continue;
829: }
830: }
831: }
832: if (i > 0) {
1.2 paf 833: polyInts[ints++] = inter;
1.1 paf 834: }
835: lastInd1 = i;
836: dirLast = dir;
837: interLast = inter;
838: interFirst = 0;
839: }
840: }
1.2 paf 841: qsort(polyInts, ints, sizeof(int), gdCompareInt);
1.1 paf 842: for (i=0; (i < (ints-1)); i+=2) {
1.2 paf 843: LineReplaceColor(polyInts[i], y,
844: polyInts[i+1], y, a,b);
1.1 paf 845: }
846: }
847: }
848:
1.2 paf 849: void gdImage::SetInterlace(int interlaceArg)
1.1 paf 850: {
1.2 paf 851: interlace = interlaceArg;
1.1 paf 852: }
853:
1.6 parser 854: void gdImage::SetLineWidth(int width)
855: {
856: lineWidth=width;
857: }
858:
859: void gdImage::SetLineStyle(const char *alineStyle)
1.1 paf 860: {
1.6 parser 861: lineStyle=alineStyle;
1.1 paf 862: }
863: