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1.3 paf 1: /** @file
2: Parser: image manipulations impl1.
3:
1.9 parser 4: Copyright (c) 2001 ArtLebedev Group (http://www.artlebedev.com)
1.3 paf 5: Author: Alexander Petrosyan <paf@design.ru> (http://design.ru/paf)
1.8 parser 6:
1.13 ! parser 7: $Id: gif.C,v 1.12 2001/10/08 15:50:22 parser Exp $
1.9 parser 8:
9: based on: gd
10:
11: Written by Tom Boutell, 5/94.
12: Copyright 1994, Cold Spring Harbor Labs.
13: Permission granted to use this code in any fashion provided
14: that this notice is retained and any alterations are
15: labeled as such. It is requested, but not required, that
16: you share extensions to this module with us so that we
17: can incorporate them into new versions.
1.3 paf 18: */
19:
1.1 paf 20: #include "gif.h"
21:
1.11 parser 22: #include "mtables.h"
23:
1.2 paf 24: //static void BrushApply(int x, int y);
25: //static void TileApply(int x, int y);
1.1 paf 26:
1.2 paf 27: void gdImage::Create(int asx, int asy) {
28: sx = asx;
29: sy = asy;
30:
31: int i;
32: pixels = (unsigned char **) malloc(sizeof(unsigned char *) * sx);
33: polyInts = 0;
34: polyAllocated = 0;
1.6 parser 35: lineWidth = 1; lineStyle=0;
1.2 paf 36: for (i=0; (i<asx); i++)
37: pixels[i] = (unsigned char *) calloc(asy);
38: colorsTotal = 0;
39: transparent = (-1);
40: interlace = 0;
1.1 paf 41: }
42:
1.2 paf 43: int gdImage::ColorClosest(int r, int g, int b)
1.1 paf 44: {
45: int i;
46: long rd, gd, bd;
47: int ct = (-1);
48: long mindist = 0;
1.2 paf 49: for (i=0; (i<(colorsTotal)); i++) {
1.1 paf 50: long dist;
1.2 paf 51: if (open[i]) {
1.1 paf 52: continue;
53: }
1.2 paf 54: rd = (red[i] - r);
55: gd = (green[i] - g);
56: bd = (blue[i] - b);
1.1 paf 57: dist = rd * rd + gd * gd + bd * bd;
58: if ((i == 0) || (dist < mindist)) {
59: mindist = dist;
60: ct = i;
61: }
62: }
63: return ct;
64: }
65:
1.2 paf 66: int gdImage::ColorExact(int r, int g, int b)
1.1 paf 67: {
68: int i;
1.2 paf 69: for (i=0; (i<(colorsTotal)); i++) {
70: if (open[i]) {
1.1 paf 71: continue;
72: }
1.2 paf 73: if ((red[i] == r) &&
74: (green[i] == g) &&
75: (blue[i] == b)) {
1.1 paf 76: return i;
77: }
78: }
79: return -1;
80: }
81:
1.2 paf 82: int gdImage::ColorAllocate(int r, int g, int b)
1.1 paf 83: {
84: int i;
85: int ct = (-1);
1.2 paf 86: for (i=0; (i<(colorsTotal)); i++) {
87: if (open[i]) {
1.1 paf 88: ct = i;
89: break;
90: }
91: }
92: if (ct == (-1)) {
1.2 paf 93: ct = colorsTotal;
1.1 paf 94: if (ct == gdMaxColors) {
95: return -1;
96: }
1.2 paf 97: colorsTotal++;
1.1 paf 98: }
1.2 paf 99: red[ct] = r;
100: green[ct] = g;
101: blue[ct] = b;
102: open[ct] = 0;
1.1 paf 103: return ct;
104: }
105:
1.2 paf 106: int gdImage::ColorRGB(int r, int g, int b){
107: int idx=ColorExact(r,g,b);
108: return idx<0 ? ColorAllocate(r,g,b) : idx;
1.1 paf 109: }
110:
1.2 paf 111: int gdImage::Color(unsigned int rgb){
1.1 paf 112: unsigned int b=rgb, g=b>>8, r=g>>8;
1.2 paf 113: return ColorRGB(r & 0xFF,g & 0xFF,b & 0xFF);
1.1 paf 114: }
115:
1.2 paf 116: void gdImage::ColorDeallocate(int color)
1.1 paf 117: {
118: /* Mark it open. */
1.2 paf 119: open[color] = 1;
1.1 paf 120: }
121:
1.2 paf 122: void gdImage::SetColorTransparent(int color)
1.1 paf 123: {
1.2 paf 124: transparent = color;
1.1 paf 125: }
126:
127:
1.2 paf 128: void gdImage::SetPixel(int x, int y, int color)
1.1 paf 129: {
130: //paf int p;
131:
1.6 parser 132: switch (lineWidth){
1.1 paf 133: case 1: {
1.2 paf 134: DoSetPixel(x, y,color);
1.1 paf 135: return;
136: }
137: case 2: {
1.2 paf 138: DoSetPixel(x, y-1,color);
139: DoSetPixel(x-1, y,color);
140: DoSetPixel(x, y,color);
141: DoSetPixel(x+1, y,color);
142: DoSetPixel(x, y+1,color);
1.1 paf 143: return;
144: }
145: default:{
146: int i,j;
1.2 paf 147: for (i=-1;i<=1;i++) DoSetPixel(x+i, y-2,color);
148: for (j=-1;j<=1;j++) for (i=-2;i<=2;i++) DoSetPixel(x+i, y+j,color);
149: for (i=-1;i<=1;i++) DoSetPixel(x+i, y+2,color);
1.1 paf 150: return;
151: }
152: }
153: }
154:
1.2 paf 155: int gdImage::GetPixel(int x, int y)
1.1 paf 156: {
1.2 paf 157: return BoundsSafe(x, y) ? pixels[x][y]:0;
1.1 paf 158: }
159:
160: /* Bresenham as presented in Foley & Van Dam */
161:
162: /* As above, plus dashing */
163:
1.6 parser 164: #define styledSet \
1.1 paf 165: { \
1.6 parser 166: if (lineStyle) { \
167: if(!lineStyle[styleStep]) \
168: styleStep = 0; \
169: on=lineStyle[styleStep++]!=' '; \
1.1 paf 170: } \
171: if (on) { \
1.2 paf 172: SetPixel(x, y, color); \
1.1 paf 173: } \
174: }
175:
1.6 parser 176: void gdImage::Line(int x1, int y1, int x2, int y2, int color)
1.1 paf 177: {
178: int dx, dy, incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag;
1.6 parser 179: int styleStep = 0;
1.1 paf 180: int on = 1;
181: dx = abs(x2-x1);
182: dy = abs(y2-y1);
183: if (dy <= dx) {
184: d = 2*dy - dx;
185: incr1 = 2*dy;
186: incr2 = 2 * (dy - dx);
187: if (x1 > x2) {
188: x = x2;
189: y = y2;
190: ydirflag = (-1);
191: xend = x1;
192: } else {
193: x = x1;
194: y = y1;
195: ydirflag = 1;
196: xend = x2;
197: }
1.6 parser 198: styledSet;
1.1 paf 199: if (((y2 - y1) * ydirflag) > 0) {
200: while (x < xend) {
201: x++;
202: if (d <0) {
203: d+=incr1;
204: } else {
205: y++;
206: d+=incr2;
207: }
1.6 parser 208: styledSet;
1.1 paf 209: }
210: } else {
211: while (x < xend) {
212: x++;
213: if (d <0) {
214: d+=incr1;
215: } else {
216: y--;
217: d+=incr2;
218: }
1.6 parser 219: styledSet;
1.1 paf 220: }
221: }
222: } else {
223: d = 2*dx - dy;
224: incr1 = 2*dx;
225: incr2 = 2 * (dx - dy);
226: if (y1 > y2) {
227: y = y2;
228: x = x2;
229: yend = y1;
230: xdirflag = (-1);
231: } else {
232: y = y1;
233: x = x1;
234: yend = y2;
235: xdirflag = 1;
236: }
1.6 parser 237: styledSet;
1.1 paf 238: if (((x2 - x1) * xdirflag) > 0) {
239: while (y < yend) {
240: y++;
241: if (d <0) {
242: d+=incr1;
243: } else {
244: x++;
245: d+=incr2;
246: }
1.6 parser 247: styledSet;
1.1 paf 248: }
249: } else {
250: while (y < yend) {
251: y++;
252: if (d <0) {
253: d+=incr1;
254: } else {
255: x--;
256: d+=incr2;
257: }
1.6 parser 258: styledSet;
1.1 paf 259: }
260: }
261: }
262: }
263:
264: /* s and e are integers modulo 360 (degrees), with 0 degrees
265: being the rightmost extreme and degrees changing clockwise.
266: cx and cy are the center in pixels; w and h are the horizontal
267: and vertical diameter in pixels. Nice interface, but slow, since
268: I don't yet use Bresenham (I'm using an inefficient but
269: simple solution with too much work going on in it; generalizing
270: Bresenham to ellipses and partial arcs of ellipses is non-trivial,
271: at least for me) and there are other inefficiencies (small circles
272: do far too much work). */
1.11 parser 273:
274: void gdImage::Arc(int cx, int cy, int w, int h, int s, int e, int color)
275: {
1.13 ! parser 276: if(w!=h) {
! 277: int i;
! 278: int lx = 0, ly = 0;
! 279: int w2, h2;
! 280: w2 = w/2;
! 281: h2 = h/2;
! 282: while (e < s) {
! 283: e += 360;
! 284: }
! 285: for (i=s; (i <= e); i++) {
! 286: int x, y;
! 287: x = ((long)cost[i % 360] * (long)w2 / costScale) + cx;
! 288: y = ((long)sint[i % 360] * (long)h2 / sintScale) + cy;
! 289: if (i != s) {
! 290: Line(lx, ly, x, y, color);
! 291: }
! 292: lx = x;
! 293: ly = y;
! 294: }
! 295: } else {
! 296: /* Bresenham octant code, which I should use eventually */
! 297: int x, y, d;
! 298: x = 0;
! 299: y = w/2;
! 300: d = 3-w;
! 301: while (x <= y) {
! 302: SetPixel(cx+x, cy+y, color);
! 303: SetPixel(cx+x, cy-y, color);
! 304: SetPixel(cx-x, cy+y, color);
! 305: SetPixel(cx-x, cy-y, color);
! 306: SetPixel(cx+y, cy+x, color);
! 307: SetPixel(cx+y, cy-x, color);
! 308: SetPixel(cx-y, cy+x, color);
! 309: SetPixel(cx-y, cy-x, color);
! 310: if (d < 0) {
! 311: d += 4 * x + 6;
! 312: } else {
! 313: d += 4 * (x - y) + 10;
! 314: y--;
! 315: }
! 316: x++;
1.11 parser 317: }
318: }
319: }
320:
1.12 parser 321:
322: void gdImage::Sector(int cx, int cy, int w, int h, int s, int e, int color)
323: {
324: int i;
325: int lx = 0, ly = 0;
326: int w2, h2;
327: w2 = w/2;
328: h2 = h/2;
329: while (e < s) {
330: e += 360;
331: }
332: for (i=s; (i <= e); i++) {
333: int x, y;
334: x = ((long)cost[i % 360] * (long)w2 / costScale) + cx;
335: y = ((long)sint[i % 360] * (long)h2 / sintScale) + cy;
336: if(i==s || i==e)
337: Line(cx, cy, x, y, color);
338: if (i != s) {
339: Line(lx, ly, x, y, color);
340: }
341: lx = x;
342: ly = y;
343: }
344: }
1.11 parser 345:
346:
1.1 paf 347:
1.2 paf 348: void gdImage::FillToBorder(int x, int y, int border, int color)
1.1 paf 349: {
1.4 paf 350: if(!BoundsSafe(x, y)) //PAF
351: return;
352:
1.1 paf 353: int lastBorder;
354: /* Seek left */
355: int leftLimit, rightLimit;
356: int i;
357: leftLimit = (-1);
358: if (border < 0) {
359: /* Refuse to fill to a non-solid border */
360: return;
361: }
362: for (i = x; (i >= 0); i--) {
1.2 paf 363: if (GetPixel(i, y) == border) {
1.1 paf 364: break;
365: }
1.2 paf 366: SetPixel(i, y, color);
1.1 paf 367: leftLimit = i;
368: }
369: if (leftLimit == (-1)) {
370: return;
371: }
372: /* Seek right */
373: rightLimit = x;
1.2 paf 374: for (i = (x+1); (i < sx); i++) {
375: if (GetPixel(i, y) == border) {
1.1 paf 376: break;
377: }
1.2 paf 378: SetPixel(i, y, color);
1.1 paf 379: rightLimit = i;
380: }
381: /* Look at lines above and below and start paints */
382: /* Above */
383: if (y > 0) {
384: lastBorder = 1;
385: for (i = leftLimit; (i <= rightLimit); i++) {
386: int c;
1.2 paf 387: c = GetPixel(i, y-1);
1.1 paf 388: if (lastBorder) {
389: if ((c != border) && (c != color)) {
1.2 paf 390: FillToBorder(i, y-1,
1.1 paf 391: border, color);
392: lastBorder = 0;
393: }
394: } else if ((c == border) || (c == color)) {
395: lastBorder = 1;
396: }
397: }
398: }
399: /* Below */
1.2 paf 400: if (y < ((sy) - 1)) {
1.1 paf 401: lastBorder = 1;
402: for (i = leftLimit; (i <= rightLimit); i++) {
403: int c;
1.2 paf 404: c = GetPixel(i, y+1);
1.1 paf 405: if (lastBorder) {
406: if ((c != border) && (c != color)) {
1.2 paf 407: FillToBorder(i, y+1,
1.1 paf 408: border, color);
409: lastBorder = 0;
410: }
411: } else if ((c == border) || (c == color)) {
412: lastBorder = 1;
413: }
414: }
415: }
416: }
417:
1.2 paf 418: void gdImage::Fill(int x, int y, int color)
1.1 paf 419: {
1.4 paf 420: if(!BoundsSafe(x, y)) //PAF
421: return;
422:
1.1 paf 423: int lastBorder;
424: int old;
425: int leftLimit, rightLimit;
426: int i;
1.2 paf 427: old = GetPixel(x, y);
1.1 paf 428: if (old == color) {
429: /* Nothing to be done */
430: return;
431: }
432: /* Seek left */
433: leftLimit = (-1);
434: for (i = x; (i >= 0); i--) {
1.2 paf 435: if (GetPixel(i, y) != old) {
1.1 paf 436: break;
437: }
1.2 paf 438: SetPixel(i, y, color);
1.1 paf 439: leftLimit = i;
440: }
441: if (leftLimit == (-1)) {
442: return;
443: }
444: /* Seek right */
445: rightLimit = x;
1.2 paf 446: for (i = (x+1); (i < sx); i++) {
447: if (GetPixel(i, y) != old) {
1.1 paf 448: break;
449: }
1.2 paf 450: SetPixel(i, y, color);
1.1 paf 451: rightLimit = i;
452: }
453: /* Look at lines above and below and start paints */
454: /* Above */
455: if (y > 0) {
456: lastBorder = 1;
457: for (i = leftLimit; (i <= rightLimit); i++) {
458: int c;
1.2 paf 459: c = GetPixel(i, y-1);
1.1 paf 460: if (lastBorder) {
461: if (c == old) {
1.2 paf 462: Fill(i, y-1, color);
1.1 paf 463: lastBorder = 0;
464: }
465: } else if (c != old) {
466: lastBorder = 1;
467: }
468: }
469: }
470: /* Below */
1.2 paf 471: if (y < ((sy) - 1)) {
1.1 paf 472: lastBorder = 1;
473: for (i = leftLimit; (i <= rightLimit); i++) {
474: int c;
1.2 paf 475: c = GetPixel(i, y+1);
1.1 paf 476: if (lastBorder) {
477: if (c == old) {
1.2 paf 478: Fill(i, y+1, color);
1.1 paf 479: lastBorder = 0;
480: }
481: } else if (c != old) {
482: lastBorder = 1;
483: }
484: }
485: }
486: }
487:
1.2 paf 488: void gdImage::Rectangle(int x1, int y1, int x2, int y2, int color)
1.1 paf 489: {
1.2 paf 490: Line(x1, y1, x2, y1, color);
491: Line(x1, y2, x2, y2, color);
492: Line(x1, y1, x1, y2, color);
493: Line(x2, y1, x2, y2, color);
1.1 paf 494: }
495:
1.2 paf 496: void gdImage::FilledRectangle(int x1, int y1, int x2, int y2, int color)
1.1 paf 497: {
1.10 parser 498: if(x1>x2) {
499: int t=x1;
500: x1=x2;
501: x2=t;
502: }
503: if(y1>y2) {
504: int t=y1;
505: y1=y2;
506: y2=t;
507: }
1.1 paf 508: int x, y;
1.10 parser 509:
1.2 paf 510: for (y=y1; (y<=y2); y++)
511: for (x=x1; (x<=x2); x++)
512: SetPixel(x, y, color);
1.1 paf 513: }
514:
1.2 paf 515: void gdImage::Copy(gdImage& dst, int dstX, int dstY, int srcX, int srcY, int w, int h)
1.1 paf 516: {
517: int c;
518: int x, y;
519: int tox, toy;
520: int i;
521: int colorMap[gdMaxColors];
522: for (i=0; (i<gdMaxColors); i++) {
523: colorMap[i] = (-1);
524: }
525: toy = dstY;
526: for (y=srcY; (y < (srcY + h)); y++) {
527: tox = dstX;
528: for (x=srcX; (x < (srcX + w)); x++) {
529: int nc;
1.2 paf 530: c = GetPixel(x, y);
1.1 paf 531: /* Added 7/24/95: support transparent copies */
1.2 paf 532: if (GetTransparent() == c) {
1.1 paf 533: tox++;
534: continue;
535: }
536: /* Have we established a mapping for this color? */
537: if (colorMap[c] == (-1)) {
538: /* If it's the same image, mapping is trivial */
1.2 paf 539: if (&dst == this) {
1.1 paf 540: nc = c;
541: } else {
542: /* First look for an exact match */
1.2 paf 543: nc = dst.ColorExact(
544: red[c], green[c],
545: blue[c]);
1.1 paf 546: }
547: if (nc == (-1)) {
548: /* No, so try to allocate it */
1.2 paf 549: nc = dst.ColorAllocate(
550: red[c], green[c],
551: blue[c]);
1.1 paf 552: /* If we're out of colors, go for the
553: closest color */
554: if (nc == (-1)) {
1.2 paf 555: nc = dst.ColorClosest(
556: red[c], green[c],
557: blue[c]);
1.1 paf 558: }
559: }
560: colorMap[c] = nc;
561: }
1.2 paf 562: dst.SetPixel(tox, toy, colorMap[c]);
1.1 paf 563: tox++;
564: }
565: toy++;
566: }
567: }
568:
1.2 paf 569: static int gdGetWord(int *result, FILE *in)
1.1 paf 570: {
571: int r;
572: r = getc(in);
573: if (r == EOF) {
574: return 0;
575: }
576: *result = r << 8;
577: r = getc(in);
578: if (r == EOF) {
579: return 0;
580: }
581: *result += r;
582: return 1;
583: }
584:
1.2 paf 585: static void gdPutWord(int w, FILE *out)
1.1 paf 586: {
587: putc((unsigned char)(w >> 8), out);
588: putc((unsigned char)(w & 0xFF), out);
589: }
590:
1.2 paf 591: static int gdGetByte(int *result, FILE *in)
1.1 paf 592: {
593: int r;
594: r = getc(in);
595: if (r == EOF) {
596: return 0;
597: }
598: *result = r;
599: return 1;
600: }
601:
1.6 parser 602: void gdImage::Polygon(Point *p, int n, int c, bool closed)
1.1 paf 603: {
604: int i;
605: int lx, ly;
606: if (!n) {
607: return;
608: }
609: lx = p->x;
610: ly = p->y;
1.6 parser 611: if(closed)
612: Line(lx, ly, p[n-1].x, p[n-1].y, c);
1.1 paf 613: for (i=1; (i < n); i++) {
614: p++;
1.2 paf 615: Line(lx, ly, p->x, p->y, c);
1.1 paf 616: lx = p->x;
617: ly = p->y;
618: }
619: }
620:
1.5 paf 621: static int gdCompareInt(const void *a, const void *b)
622: {
623: return (*(const int *)a) - (*(const int *)b);
624: }
625:
626:
1.1 paf 627:
1.2 paf 628: void gdImage::FilledPolygon(Point *p, int n, int c)
1.1 paf 629: {
630: int i;
631: int y;
632: int y1, y2;
633: int ints;
634: if (!n) {
635: return;
636: }
1.2 paf 637: if (!polyAllocated) {
638: polyInts = (int *) malloc(sizeof(int) * n);
639: polyAllocated = n;
1.1 paf 640: }
1.2 paf 641: if (polyAllocated < n) {
642: while (polyAllocated < n) {
643: polyAllocated *= 2;
1.1 paf 644: }
1.2 paf 645: polyInts = (int *) realloc(polyInts,
646: sizeof(int) * polyAllocated);
1.1 paf 647: }
648: y1 = p[0].y;
649: y2 = p[0].y;
650: for (i=1; (i < n); i++) {
651: if (p[i].y < y1) {
652: y1 = p[i].y;
653: }
654: if (p[i].y > y2) {
655: y2 = p[i].y;
656: }
657: }
658: for (y=y1; (y <= y2); y++) {
659: int interLast = 0;
660: int dirLast = 0;
661: int interFirst = 1;
662: ints = 0;
663: for (i=0; (i <= n); i++) {
664: int x1, x2;
665: int y1, y2;
666: int dir;
667: int ind1, ind2;
668: int lastInd1 = 0;
669: if ((i == n) || (!i)) {
670: ind1 = n-1;
671: ind2 = 0;
672: } else {
673: ind1 = i-1;
674: ind2 = i;
675: }
676: y1 = p[ind1].y;
677: y2 = p[ind2].y;
678: if (y1 < y2) {
679: y1 = p[ind1].y;
680: y2 = p[ind2].y;
681: x1 = p[ind1].x;
682: x2 = p[ind2].x;
683: dir = -1;
684: } else if (y1 > y2) {
685: y2 = p[ind1].y;
686: y1 = p[ind2].y;
687: x2 = p[ind1].x;
688: x1 = p[ind2].x;
689: dir = 1;
690: } else {
691: /* Horizontal; just draw it */
1.2 paf 692: Line(
1.1 paf 693: p[ind1].x, y1,
694: p[ind2].x, y1,
695: c);
696: continue;
697: }
698: if ((y >= y1) && (y <= y2)) {
699: int inter =
700: (y-y1) * (x2-x1) / (y2-y1) + x1;
701: /* Only count intersections once
702: except at maxima and minima. Also,
703: if two consecutive intersections are
704: endpoints of the same horizontal line
705: that is not at a maxima or minima,
706: discard the leftmost of the two. */
707: if (!interFirst) {
708: if ((p[ind1].y == p[lastInd1].y) &&
709: (p[ind1].x != p[lastInd1].x)) {
710: if (dir == dirLast) {
711: if (inter > interLast) {
712: /* Replace the old one */
1.2 paf 713: polyInts[ints] = inter;
1.1 paf 714: } else {
715: /* Discard this one */
716: }
717: continue;
718: }
719: }
720: if (inter == interLast) {
721: if (dir == dirLast) {
722: continue;
723: }
724: }
725: }
726: if (i > 0) {
1.2 paf 727: polyInts[ints++] = inter;
1.1 paf 728: }
729: lastInd1 = i;
730: dirLast = dir;
731: interLast = inter;
732: interFirst = 0;
733: }
734: }
1.2 paf 735: qsort(polyInts, ints, sizeof(int), gdCompareInt);
736: for (i=0; (i < (ints-1)); i+=2)
737: Line(polyInts[i], y, polyInts[i+1], y, c);
1.1 paf 738: }
739: }
740:
1.2 paf 741: //001005paf this used in drawing straight lines in gdImage::FilledPolygonReplaceColor
742: void gdImage::LineReplaceColor(int x1, int y1, int x2, int y2, int a, int b) {
1.1 paf 743: if(y1!=y2)
744: return;
745:
746: for(int x=x1; x<=x2; x++) {
1.2 paf 747: unsigned char *pixel=&pixels[x][y1];
1.1 paf 748: if(*pixel==a)
749: *pixel=b;
750: }
751: }
752:
1.2 paf 753: void gdImage::FilledPolygonReplaceColor(Point *p, int n, int a, int b)
1.1 paf 754: {
755: int i;
756: int y;
757: int y1, y2;
758: int ints;
759: if (!n) {
760: return;
761: }
1.2 paf 762: if (!polyAllocated) {
763: polyInts = (int *) malloc(sizeof(int) * n);
764: polyAllocated = n;
1.1 paf 765: }
1.2 paf 766: if (polyAllocated < n) {
767: while (polyAllocated < n) {
768: polyAllocated *= 2;
1.1 paf 769: }
1.2 paf 770: polyInts = (int *) realloc(polyInts,
771: sizeof(int) * polyAllocated);
1.1 paf 772: }
773: y1 = p[0].y;
774: y2 = p[0].y;
775: for (i=1; (i < n); i++) {
776: if (p[i].y < y1) {
777: y1 = p[i].y;
778: }
779: if (p[i].y > y2) {
780: y2 = p[i].y;
781: }
782: }
783: for (y=y1; (y <= y2); y++) {
784: int interLast = 0;
785: int dirLast = 0;
786: int interFirst = 1;
787: ints = 0;
788: for (i=0; (i <= n); i++) {
789: int x1, x2;
790: int y1, y2;
791: int dir;
792: int ind1, ind2;
793: int lastInd1 = 0;
794: if ((i == n) || (!i)) {
795: ind1 = n-1;
796: ind2 = 0;
797: } else {
798: ind1 = i-1;
799: ind2 = i;
800: }
801: y1 = p[ind1].y;
802: y2 = p[ind2].y;
803: if (y1 < y2) {
804: y1 = p[ind1].y;
805: y2 = p[ind2].y;
806: x1 = p[ind1].x;
807: x2 = p[ind2].x;
808: dir = -1;
809: } else if (y1 > y2) {
810: y2 = p[ind1].y;
811: y1 = p[ind2].y;
812: x2 = p[ind1].x;
813: x1 = p[ind2].x;
814: dir = 1;
815: } else {
816: /* Horizontal; just draw it */
1.2 paf 817: LineReplaceColor(
1.1 paf 818: p[ind1].x, y1,
819: p[ind2].x, y1,
820: a,b);
821: continue;
822: }
823: if ((y >= y1) && (y <= y2)) {
824: int inter =
825: (y-y1) * (x2-x1) / (y2-y1) + x1;
826: /* Only count intersections once
827: except at maxima and minima. Also,
828: if two consecutive intersections are
829: endpoints of the same horizontal line
830: that is not at a maxima or minima,
831: discard the leftmost of the two. */
832: if (!interFirst) {
833: if ((p[ind1].y == p[lastInd1].y) &&
834: (p[ind1].x != p[lastInd1].x)) {
835: if (dir == dirLast) {
836: if (inter > interLast) {
837: /* Replace the old one */
1.2 paf 838: polyInts[ints] = inter;
1.1 paf 839: } else {
840: /* Discard this one */
841: }
842: continue;
843: }
844: }
845: if (inter == interLast) {
846: if (dir == dirLast) {
847: continue;
848: }
849: }
850: }
851: if (i > 0) {
1.2 paf 852: polyInts[ints++] = inter;
1.1 paf 853: }
854: lastInd1 = i;
855: dirLast = dir;
856: interLast = inter;
857: interFirst = 0;
858: }
859: }
1.2 paf 860: qsort(polyInts, ints, sizeof(int), gdCompareInt);
1.1 paf 861: for (i=0; (i < (ints-1)); i+=2) {
1.2 paf 862: LineReplaceColor(polyInts[i], y,
863: polyInts[i+1], y, a,b);
1.1 paf 864: }
865: }
866: }
867:
1.2 paf 868: void gdImage::SetInterlace(int interlaceArg)
1.1 paf 869: {
1.2 paf 870: interlace = interlaceArg;
1.1 paf 871: }
872:
1.6 parser 873: void gdImage::SetLineWidth(int width)
874: {
875: lineWidth=width;
876: }
877:
878: void gdImage::SetLineStyle(const char *alineStyle)
1.1 paf 879: {
1.6 parser 880: lineStyle=alineStyle;
1.1 paf 881: }
882: