--- parser3/src/include/pa_array.h 2001/01/29 20:10:31 1.11 +++ parser3/src/include/pa_array.h 2001/03/19 15:29:37 1.24 @@ -1,8 +1,24 @@ -/* - $Id: pa_array.h,v 1.11 2001/01/29 20:10:31 paf Exp $ +/** @file + Parser + Copyright (c) 2001 ArtLebedev Group (http://www.artlebedev.com) + Author: Alexander Petrosyan (http://design.ru/paf) + + $Id: pa_array.h,v 1.24 2001/03/19 15:29:37 paf Exp $ */ -/* +#ifndef PA_ARRAY_H +#define PA_ARRAY_H + +#include + +#include "pa_pool.h" +#include "pa_types.h" +#include "pa_string.h" + +/** @brief + Pooled Array. + + Internal structure: @verbatim Array Chunk0 ====== ======== @@ -13,44 +29,64 @@ . [ptr] ...........>[link to the next chunk] + @endverbatim */ -#ifndef PA_ARRAY_H -#define PA_ARRAY_H - -#include - -#include "pa_types.h" -#include "pa_string.h" - -class Pool; - -class Array { +class Array : public Pooled { public: - typedef void Item; + typedef void Item; ///< Array item type enum { - CR_INITIAL_ROWS_DEFAULT=10, - CR_GROW_PERCENT=60 + CR_INITIAL_ROWS_DEFAULT=10, ///< default preallocated row count + CR_GROW_PERCENT=60 ///< each time the Array chunk_is_full() array expanded() }; public: - void *operator new(size_t size, Pool& apool); Array(Pool& apool, int initial_rows=CR_INITIAL_ROWS_DEFAULT); - int size() { return fused_rows; } + /// size Array. how many items are in it + int size() const { + // for get and quick_get + cache_chunk_base=0; + cache_chunk=head; + return fused_rows; + } + /// append Item to array Array& operator += (Item *src); - Array& append_array(Array& src); - Item *get(int index); - char *get_cstr(int index) { return static_cast(get(index)); } - String *get_string(int index) { return static_cast(get(index)); } -protected: + /// dirty hack to allow constant items storage. I long for Array + Array& operator += (const Item *src) { return *this+=const_cast(src); } + + /// append other Array portion to this one. starting from offset + Array& append_array(const Array& src, int offset=0); + + /** @brief + quickly get some item considering - // the pool I'm allocated on - Pool& pool; + these true: + - index increments from 0 to size()-1 + - index>=0 && index=cache_chunk_base + */ + Item *quick_get(int index) const { + // next chunk will be with "index" row + if(!(indexcount)) { + int count=cache_chunk->count; + cache_chunk_base+=count; + cache_chunk=cache_chunk->rows[count].link; + } + + return cache_chunk->rows[index-cache_chunk_base].item; + } + + Item *get(int index) const; + void put(int index, Item *item); + /// convinient way to get strings from Array. I long for Array + const String *get_string(int index) const { + return static_cast(get(index)); + } private: @@ -81,8 +117,8 @@ private: // array size int fused_rows; - int cache_chunk_base; - Chunk *cache_chunk; + mutable int cache_chunk_base; + mutable Chunk *cache_chunk; private: @@ -94,7 +130,7 @@ private: private: //disabled //Array(Array&) { } - Array& operator = (Array&) { return *this; } + Array& operator = (const Array&) { return *this; } }; #endif