--- parser3/src/include/pa_pool.h 2001/01/26 15:28:39 1.2 +++ parser3/src/include/pa_pool.h 2001/10/19 14:42:53 1.65 @@ -1,98 +1,172 @@ -/* +/** @file + Parser: pool class decl. - String Chunk0 - ====== ======== - head--------->[ptr, size] - append_here-------->[ptr, size] - link_row ........ - . . - . [ptr, size] - ...........>[link to the next chunk] + Copyright (c) 2001 ArtLebedev Group (http://www.artlebedev.com) + Author: Alexander Petrosyan (http://design.ru/paf) + + $Id: pa_pool.h,v 1.65 2001/10/19 14:42:53 parser Exp $ */ #ifndef PA_POOL_H #define PA_POOL_H -#include +#include "pa_config_includes.h" + +#ifdef XML +#include< memory> +#include +#include +#endif + +// forwards + +class Exception; +class Temp_exception; +class String; -class Pool; +/** + Pool mechanizm allows users not to free up allocated memory, + leaving that problem to 'pools'. -class String { + @see Pooled +*/ + +class Pool { public: - enum { - CR_PREALLOCATED_COUNT=5, - CR_GROW_PERCENT=60 - }; -private: - friend Pool; + Pool(void *astorage); + ~Pool(); - // the pool I'm allocated on - Pool *pool; + void set_context(void *acontext) { fcontext=acontext; } + void *get_context() { return fcontext; } - // last chank allocated count cache - int curr_chunk_rows; - struct Chunk { - // the number of rows per chunk - int count; - union Row { - // chunk item - struct { - char *ptr; // pointer to the start of string fragment - size_t size; // length of the fragment - } item; - Chunk *link; // link to the next chunk in chain - } first[CR_PREALLOCATED_COUNT]; - // next rows are here - Chunk *preallocated_link; - } - head; // the head chunk of the chunk chain + void set_tag(void *atag) { ftag=atag; } + void *tag() { return ftag; } - // next append would write to this record - Chunk::Row *append_here; - - // the address of place where lies address - // of the link to the next chunk to allocate - Chunk::Row *link_row; - - // new&constructors made private to enforce factory manufacturing at pool - void *operator new(size_t size, Pool *apool); - - void construct(Pool *apool); - String(Pool *apool) { - construct(apool); + /// allocates some bytes on pool + void *malloc(size_t size/*, int place=0*/) { + return check(real_malloc(size/*, place*/), size); + } + /// allocates some bytes clearing them with zeros + void *calloc(size_t size) { + return check(real_calloc(size), size); } - String(Pool *apool, char *src) { - construct(apool); - *this+=src; + + /// registers a routine to clean up non-pooled allocations + void register_cleanup(void (*cleanup) (void *), void *data) { + if(!real_register_cleanup(cleanup, data)) + fail_register_cleanup(); } - bool chunk_is_full() { - return append_here == link_row; + /// resets transcoder if they change charset + void set_charset(const String &charset); + /// returns current charset + const String& get_charset() { return *charset; } + +private: + + void *fstorage; + void *fcontext; + void *ftag; + const String *charset; + +private: + + //{ + /// @name implementation defined + void *real_malloc(size_t size/*, int place*/); + void *real_calloc(size_t size); + bool real_register_cleanup(void (*cleanup) (void *), void *data); + //} + +private: + + /// checks whether mem allocated OK. throws exception otherwise + void *check(void *ptr, size_t size) { + if(ptr) + return ptr; + + fail_alloc(size); + + // never reached + return 0; } - void expand(); + /// throws allocation exception + void fail_alloc(size_t size) const; + + /// throws register cleanup exception + void fail_register_cleanup() const; + +#ifdef XML public: + /// converts Xalan string to char * + const char *transcode_cstr(const XalanDOMString& s); + /// converts Xalan string to parser String + String& transcode(const XalanDOMString& s); + /// converts char * to Xalan string + std::auto_ptr< XalanDOMString> transcode_buf(const char *buf, size_t buf_size); + /// converts parser String to Xalan string + std::auto_ptr transcode(const String& s); + +private: - size_t size(); - char *c_str(); - String& operator += (char *src); + void set_charset(const char *new_scharset); + void update_transcoder(); + +private: + + XMLTranscoder *transcoder; + +#endif + +private: //disabled + + Pool(const Pool&); + Pool& operator= (const Pool&); }; -class Pool { +/** + Base for all classes that are allocated in 'pools'. + + Holds Pool object. Contains useful wrappers to it's methods. + + @see NEW +*/ +class Pooled { + // the pool i'm allocated on + Pool *fpool; public: - Pool(); - ~Pool(); - void *alloc(size_t size); - void *calloc(size_t size); - String *makeString() { - return new(this) String(this); - } - String *makeString(char *src) { - return new(this) String(this, src); - } + /// the Pooled-sole: Pooled instances can be allocated in Pool rather then on heap + static void *operator new(size_t size, Pool& apool) { + return apool.malloc(size/*, 1*/); + } + + Pooled(Pool& apool) : fpool(&apool) {} + + /// my pool + Pool& pool() const { return *fpool; } + + /** used for moving objects from one pool to another. + in between object can have no pool and can not be used + @see SQL_Driver_manager + */ + void set_pool(Pool *apool) { fpool=apool; } + + //{ + /// @name useful wrapper around pool + void *malloc(size_t size) const { return fpool->malloc(size); } + void *calloc(size_t size) const { return fpool->calloc(size); } + void register_cleanup(void (*cleanup) (void *), void *data) { fpool->register_cleanup(cleanup, data); } +#ifdef XML + const char *transcode_cstr(const XalanDOMString& s) { return fpool->transcode_cstr(s); } + String& transcode(const XalanDOMString& s) { return fpool->transcode(s); } +#endif + //} }; +/// useful macro for creating objects on current Pooled object Pooled::pool() +#define NEW new(pool()) #endif