Diff for /parser3/src/main/Attic/main.dsp between versions 1.9 and 1.163

version 1.9, 2001/01/29 20:10:32 version 1.163, 2003/04/04 08:16:20
Line 4 Line 4
   
 # TARGTYPE "Win32 (x86) Static Library" 0x0104  # TARGTYPE "Win32 (x86) Static Library" 0x0104
   
 CFG=main - Win32 Debug  CFG=main - Win32 Profile Debug
 !MESSAGE This is not a valid makefile. To build this project using NMAKE,  !MESSAGE This is not a valid makefile. To build this project using NMAKE,
 !MESSAGE use the Export Makefile command and run  !MESSAGE use the Export Makefile command and run
 !MESSAGE   !MESSAGE 
Line 13  CFG=main - Win32 Debug Line 13  CFG=main - Win32 Debug
 !MESSAGE You can specify a configuration when running NMAKE  !MESSAGE You can specify a configuration when running NMAKE
 !MESSAGE by defining the macro CFG on the command line. For example:  !MESSAGE by defining the macro CFG on the command line. For example:
 !MESSAGE   !MESSAGE 
 !MESSAGE NMAKE /f "main.mak" CFG="main - Win32 Debug"  !MESSAGE NMAKE /f "main.mak" CFG="main - Win32 Profile Debug"
 !MESSAGE   !MESSAGE 
 !MESSAGE Possible choices for configuration are:  !MESSAGE Possible choices for configuration are:
 !MESSAGE   !MESSAGE 
 !MESSAGE "main - Win32 Release" (based on "Win32 (x86) Static Library")  !MESSAGE "main - Win32 Release" (based on "Win32 (x86) Static Library")
 !MESSAGE "main - Win32 Debug" (based on "Win32 (x86) Static Library")  !MESSAGE "main - Win32 Debug" (based on "Win32 (x86) Static Library")
   !MESSAGE "main - Win32 Profile Release" (based on "Win32 (x86) Static Library")
   !MESSAGE "main - Win32 Profile Debug" (based on "Win32 (x86) Static Library")
 !MESSAGE   !MESSAGE 
   
 # Begin Project  # Begin Project
 # PROP AllowPerConfigDependencies 0  # PROP AllowPerConfigDependencies 0
 # PROP Scc_ProjName ""  # PROP Scc_ProjName "main"
 # PROP Scc_LocalPath ""  # PROP Scc_LocalPath ".."
 CPP=cl.exe  CPP=cl.exe
 RSC=rc.exe  RSC=rc.exe
   
Line 41  RSC=rc.exe Line 43  RSC=rc.exe
 # PROP Intermediate_Dir "Release"  # PROP Intermediate_Dir "Release"
 # PROP Target_Dir ""  # PROP Target_Dir ""
 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c  # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
 # ADD CPP /nologo /Za /W3 /O2 /I ".." /I "../include" /D "NDEBUG" /D "_LIB" /D "WIN32" /FD /TP /c  # ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\lib\ltdl" /I "..\classes\gd" /I "..\include" /I "..\types" /I "..\classes" /I "..\lib\pcre" /I "..\sql" /I "\parser3project\win32xml\win32\gnome\glib\include" /I "\parser3project\win32xml\win32\gnome\glib\include\glib" /I "\parser3project\win32xml\win32\gnome\gdome2-x.x.x\libgdome" /I "\parser3project\win32xml\win32\gnome\libxml2-x.x.x\include" /I "\parser3project\win32xml\win32\gnome\libxslt-x.x.x" /D "NDEBUG" /D "_LIB" /D "WIN32" /FD /TP /c
 # SUBTRACT CPP /YX  
 # ADD BASE RSC /l 0x419 /d "NDEBUG"  # ADD BASE RSC /l 0x419 /d "NDEBUG"
 # ADD RSC /l 0x419 /d "NDEBUG"  # ADD RSC /l 0x419 /d "NDEBUG"
 BSC32=bscmake.exe  BSC32=bscmake.exe
Line 59  LIB32=link.exe -lib Line 60  LIB32=link.exe -lib
 # PROP BASE Output_Dir "Debug"  # PROP BASE Output_Dir "Debug"
 # PROP BASE Intermediate_Dir "Debug"  # PROP BASE Intermediate_Dir "Debug"
 # PROP BASE Target_Dir ""  # PROP BASE Target_Dir ""
 # PROP Use_MFC 0  # PROP Use_MFC 2
 # PROP Use_Debug_Libraries 1  # PROP Use_Debug_Libraries 1
 # PROP Output_Dir "Debug"  # PROP Output_Dir "Debug"
 # PROP Intermediate_Dir "Debug"  # PROP Intermediate_Dir "Debug"
 # PROP Target_Dir ""  # PROP Target_Dir ""
 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c  # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
 # ADD CPP /nologo /Za /W3 /Gm /GR- /GX- /Zi /Od /I ".." /I "../include" /D "_DEBUG" /D "_LIB" /D "WIN32" /FR /FD /TP /GZ /c  # ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /Zi /Od /I "..\lib\ltdl" /I "..\classes\gd" /I "..\include" /I "..\types" /I "..\classes" /I "..\lib\pcre" /I "..\sql" /I "\parser3project\win32xml\win32\gnome\glib\include" /I "\parser3project\win32xml\win32\gnome\glib\include\glib" /I "\parser3project\win32xml\win32\gnome\gdome2-x.x.x\libgdome" /I "\parser3project\win32xml\win32\gnome\libxml2-x.x.x\include" /I "\parser3project\win32xml\win32\gnome\libxslt-x.x.x" /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_AFXDLL" /FR /FD /TP /GZ /c
 # SUBTRACT CPP /YX  
 # ADD BASE RSC /l 0x419 /d "_DEBUG"  # ADD BASE RSC /l 0x419 /d "_DEBUG"
 # ADD RSC /l 0x419 /d "_DEBUG"  # ADD RSC /l 0x419 /d "_DEBUG" /d "_AFXDLL"
   BSC32=bscmake.exe
   # ADD BASE BSC32 /nologo
   # ADD BSC32 /nologo
   LIB32=link.exe -lib
   # ADD BASE LIB32 /nologo
   # ADD LIB32 /nologo
   
   !ELSEIF  "$(CFG)" == "main - Win32 Profile Release"
   
   # PROP BASE Use_MFC 0
   # PROP BASE Use_Debug_Libraries 0
   # PROP BASE Output_Dir "main___Win32_Profile Release"
   # PROP BASE Intermediate_Dir "main___Win32_Profile Release"
   # PROP BASE Target_Dir ""
   # PROP Use_MFC 0
   # PROP Use_Debug_Libraries 0
   # PROP Output_Dir "ProfileRelease"
   # PROP Intermediate_Dir "ProfileRelease"
   # PROP Target_Dir ""
   # ADD BASE CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\lib\ltdl" /I "..\classes\gd" /I "..\include" /I "..\types" /I "..\classes" /I "..\lib\pcre" /I "..\sql" /I "\parser3project\win32xml\win32\gnome\glib\include" /I "\parser3project\win32xml\win32\gnome\glib\include\glib" /I "\parser3project\win32xml\win32\gnome\gdome2-x.x.x\libgdome" /I "\parser3project\win32xml\win32\gnome\libxml2-x.x.x\include" /I "\parser3project\win32xml\win32\gnome\libxslt-x.x.x" /D "NDEBUG" /D "_LIB" /D "WIN32" /FD /TP /c
   # ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\lib\ltdl" /I "..\classes\gd" /I "..\include" /I "..\types" /I "..\classes" /I "..\lib\pcre" /I "..\sql" /I "\parser3project\win32xml\win32\gnome\glib\include" /I "\parser3project\win32xml\win32\gnome\glib\include\glib" /I "\parser3project\win32xml\win32\gnome\gdome2-x.x.x\libgdome" /I "\parser3project\win32xml\win32\gnome\libxml2-x.x.x\include" /I "\parser3project\win32xml\win32\gnome\libxslt-x.x.x" /D "NDEBUG" /D "_LIB" /D "WIN32" /FD /TP /c
   # ADD BASE RSC /l 0x419 /d "NDEBUG"
   # ADD RSC /l 0x419 /d "NDEBUG"
   BSC32=bscmake.exe
   # ADD BASE BSC32 /nologo
   # ADD BSC32 /nologo
   LIB32=link.exe -lib
   # ADD BASE LIB32 /nologo
   # ADD LIB32 /nologo
   
   !ELSEIF  "$(CFG)" == "main - Win32 Profile Debug"
   
   # PROP BASE Use_MFC 2
   # PROP BASE Use_Debug_Libraries 1
   # PROP BASE Output_Dir "main___Win32_Profile_Debug"
   # PROP BASE Intermediate_Dir "main___Win32_Profile_Debug"
   # PROP BASE Target_Dir ""
   # PROP Use_MFC 2
   # PROP Use_Debug_Libraries 1
   # PROP Output_Dir "ProfileDebug"
   # PROP Intermediate_Dir "ProfileDebug"
   # PROP Target_Dir ""
   # ADD BASE CPP /nologo /MDd /W3 /Gm /Gi /GX /Zi /Od /I "..\lib\ltdl" /I "..\classes\gd" /I "..\include" /I "..\types" /I "..\classes" /I "..\lib\pcre" /I "..\sql" /I "\parser3project\win32xml\win32\gnome\glib\include" /I "\parser3project\win32xml\win32\gnome\glib\include\glib" /I "\parser3project\win32xml\win32\gnome\gdome2-x.x.x\libgdome" /I "\parser3project\win32xml\win32\gnome\libxml2-x.x.x\include" /I "\parser3project\win32xml\win32\gnome\libxslt-x.x.x" /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_AFXDLL" /FR /FD /TP /GZ /c
   # ADD CPP /nologo /MDd /W3 /Gm /Gi /GX /Zi /Od /I "..\lib\ltdl" /I "..\classes\gd" /I "..\include" /I "..\types" /I "..\classes" /I "..\lib\pcre" /I "..\sql" /I "\parser3project\win32xml\win32\gnome\glib\include" /I "\parser3project\win32xml\win32\gnome\glib\include\glib" /I "\parser3project\win32xml\win32\gnome\gdome2-x.x.x\libgdome" /I "\parser3project\win32xml\win32\gnome\libxml2-x.x.x\include" /I "\parser3project\win32xml\win32\gnome\libxslt-x.x.x" /D "_DEBUG" /D "_LIB" /D "WIN32" /D "_AFXDLL" /FR /FD /TP /GZ /c
   # ADD BASE RSC /l 0x419 /d "_DEBUG" /d "_AFXDLL"
   # ADD RSC /l 0x419 /d "_DEBUG" /d "_AFXDLL"
 BSC32=bscmake.exe  BSC32=bscmake.exe
 # ADD BASE BSC32 /nologo  # ADD BASE BSC32 /nologo
 # ADD BSC32 /nologo  # ADD BSC32 /nologo
Line 82  LIB32=link.exe -lib Line 128  LIB32=link.exe -lib
   
 # Name "main - Win32 Release"  # Name "main - Win32 Release"
 # Name "main - Win32 Debug"  # Name "main - Win32 Debug"
 # Begin Group "Source Files"  # Name "main - Win32 Profile Release"
   # Name "main - Win32 Profile Debug"
   # Begin Group "sql"
   
 # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"  # PROP Default_Filter ""
 # Begin Source File  # Begin Source File
   
 SOURCE=.\pa_array.C  SOURCE=..\sql\pa_sql_driver.h
 # End Source File  # End Source File
   # End Group
 # Begin Source File  # Begin Source File
   
 SOURCE=.\pa_common.C  SOURCE=.\compile.C
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
 SOURCE=.\pa_error.C  SOURCE=.\compile.tab.C
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
 SOURCE=.\pa_hash.C  SOURCE=.\compile.y
   
   !IF  "$(CFG)" == "main - Win32 Release"
   
   # Begin Custom Build - Compiling grammar...
   InputDir=.
   InputPath=.\compile.y
   InputName=compile
   
   "compile.tab.C" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
           cd $(InputDir) 
           set BISON_SIMPLE=..\..\..\win32\tools\usr\share\bison.simple 
           ..\..\..\win32\tools\bison -v $(InputName).y -o compile.tab.C 
           
   # End Custom Build
   
   !ELSEIF  "$(CFG)" == "main - Win32 Debug"
   
   # Begin Custom Build - Compiling grammar...
   InputDir=.
   InputPath=.\compile.y
   InputName=compile
   
   "compile.tab.C" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
           cd $(InputDir) 
           set BISON_SIMPLE=..\..\..\win32\tools\usr\share\bison.simple 
           ..\..\..\win32\tools\bison -v $(InputName).y -o compile.tab.C 
           
   # End Custom Build
   
   !ELSEIF  "$(CFG)" == "main - Win32 Profile Release"
   
   # Begin Custom Build - Compiling grammar...
   InputDir=.
   InputPath=.\compile.y
   InputName=compile
   
   "compile.tab.C" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
           cd $(InputDir) 
           set BISON_SIMPLE=..\..\..\win32\tools\usr\share\bison.simple 
           ..\..\..\win32\tools\bison -v $(InputName).y -o compile.tab.C 
           
   # End Custom Build
   
   !ELSEIF  "$(CFG)" == "main - Win32 Profile Debug"
   
   # Begin Custom Build - Compiling grammar...
   InputDir=.
   InputPath=.\compile.y
   InputName=compile
   
   "compile.tab.C" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
           cd $(InputDir) 
           set BISON_SIMPLE=..\..\..\win32\tools\usr\share\bison.simple 
           ..\..\..\win32\tools\bison -v $(InputName).y -o compile.tab.C 
           
   # End Custom Build
   
   !ENDIF 
   
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
 SOURCE=.\pa_pool.C  SOURCE=.\compile_tools.C
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
 SOURCE=.\pa_string.C  SOURCE=.\compile_tools.h
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
 SOURCE=.\pa_table.C  SOURCE=.\execute.C
   
 !IF  "$(CFG)" == "main - Win32 Release"  !IF  "$(CFG)" == "main - Win32 Release"
   
 !ELSEIF  "$(CFG)" == "main - Win32 Debug"  !ELSEIF  "$(CFG)" == "main - Win32 Debug"
   
   # ADD CPP /Od
   
   !ELSEIF  "$(CFG)" == "main - Win32 Profile Release"
   
   !ELSEIF  "$(CFG)" == "main - Win32 Profile Debug"
   
   # ADD BASE CPP /Od
   # ADD CPP /Od
   
 !ENDIF   !ENDIF 
   
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
 SOURCE=.\pa_threads.C  SOURCE=.\pa_array.C
 # End Source File  # End Source File
 # End Group  
 # Begin Group "include"  
   
 # PROP Default_Filter "h;hpp;hxx;hm;inl"  
 # Begin Source File  # Begin Source File
   
 SOURCE=..\include\pa_array.h  SOURCE=..\include\pa_array.h
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
   SOURCE=.\pa_cache_managers.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_cache_managers.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_charset.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_charset.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_charsets.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_charsets.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_common.C
   # End Source File
   # Begin Source File
   
 SOURCE=..\include\pa_common.h  SOURCE=..\include\pa_common.h
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
 SOURCE=..\include\pa_error.h  SOURCE=..\include\pa_config_fixed.h
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_config_includes.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_dictionary.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_dictionary.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_dir.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_dir.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_exception.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_exception.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_exec.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_exec.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_globals.C
   
   !IF  "$(CFG)" == "main - Win32 Release"
   
   !ELSEIF  "$(CFG)" == "main - Win32 Debug"
   
   # ADD CPP /GX
   
   !ELSEIF  "$(CFG)" == "main - Win32 Profile Release"
   
   !ELSEIF  "$(CFG)" == "main - Win32 Profile Debug"
   
   # ADD BASE CPP /GX
   # ADD CPP /GX
   
   !ENDIF 
   
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_globals.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_hash.C
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
Line 146  SOURCE=..\include\pa_hash.h Line 351  SOURCE=..\include\pa_hash.h
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
   SOURCE=..\include\pa_opcode.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_pool.C
   # End Source File
   # Begin Source File
   
 SOURCE=..\include\pa_pool.h  SOURCE=..\include\pa_pool.h
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
   SOURCE=.\pa_request.C
   # End Source File
   # Begin Source File
   
 SOURCE=..\include\pa_request.h  SOURCE=..\include\pa_request.h
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
   SOURCE=..\include\pa_sapi.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_socks.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_socks.h
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_sql_connection.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_sql_driver_manager.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_sql_driver_manager.h
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_stack.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_string.C
   # End Source File
   # Begin Source File
   
 SOURCE=..\include\pa_string.h  SOURCE=..\include\pa_string.h
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
   
   SOURCE=..\include\pa_stylesheet_connection.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_stylesheet_manager.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_stylesheet_manager.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\pa_table.C
   # End Source File
   # Begin Source File
   
 SOURCE=..\include\pa_table.h  SOURCE=..\include\pa_table.h
 # End Source File  # End Source File
 # Begin Source File  # Begin Source File
Line 168  SOURCE=..\include\pa_threads.h Line 433  SOURCE=..\include\pa_threads.h
   
 SOURCE=..\include\pa_types.h  SOURCE=..\include\pa_types.h
 # End Source File  # End Source File
 # End Group  # Begin Source File
   
   SOURCE=.\pa_uue.C
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_uue.h
   # End Source File
   # Begin Source File
   
   SOURCE=..\include\pa_version.h
   # End Source File
   # Begin Source File
   
   SOURCE=.\untaint.C
   # End Source File
 # End Target  # End Target
 # End Project  # End Project

Removed from v.1.9  
changed lines
  Added in v.1.163


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