/** @file Parser: sql driver manager implementation. Copyright (c) 2001-2026 Art. Lebedev Studio (https://www.artlebedev.com) Authors: Konstantin Morshnev , Alexandr Petrosian */ #include "pa_charsets.h" volatile const char * IDENT_PA_CHARSETS_C="$Id: pa_charsets.C,v 1.30 2026/04/25 13:38:46 moko Exp $" IDENT_PA_CHARSETS_H; // defines for globals #define CHARSET_UTF8_NAME "UTF-8" // globals static String charset_utf8_name(CHARSET_UTF8_NAME); Charset pa_UTF8_charset(0, charset_utf8_name, 0/*no file=system*/); Charsets pa_charsets; // methods Charsets::Charsets() { put(pa_UTF8_charset.NAME(), &pa_UTF8_charset); } Charset& Charsets::get(String::Body ANAME) { ANAME=String::Body(str_upper(ANAME.cstr(), ANAME.length())); if(Charset* result=HashString::get(ANAME)) return *result; else throw Exception(PARSER_RUNTIME, new String(ANAME, String::L_TAINTED), "unknown charset"); } Charset& Charsets::get_direct(const char *ANAME) { if(Charset* result=HashString::get(ANAME)) return *result; else throw Exception(PARSER_RUNTIME, new String(ANAME, String::L_TAINTED), "unknown charset"); } Charset* Charsets::checkBOM(char *&body,size_t &body_size, Charset* enforced_charset){ if((!enforced_charset || enforced_charset->isUTF8()) && (body_size>=3 && strncmp(body, "\xEF\xBB\xBF", 3)==0)){ // skip UTF-8 signature (BOM code) body+=3; body_size-=3; return &pa_UTF8_charset; } return enforced_charset; } void Charsets::load_charset(Request_charsets& charsets, String::Body ANAME, const String& afile_spec) { ANAME=String::Body(str_upper(ANAME.cstr(), ANAME.length())); //we know that charset? if(HashString::get(ANAME)) return; // don't load it then put(ANAME, new Charset(&charsets, ANAME, &afile_spec)); }