|
|
1.3 paf 1: /** @file
2: Parser: image manipulations impl1.
3:
1.25 paf 4: Copyright (c) 2001, 2002 ArtLebedev Group (http://www.artlebedev.com)
1.26 paf 5: Author: Alexandr Petrosian <paf@design.ru> (http://paf.design.ru)
1.9 parser 6: based on: gd
7:
8: Written by Tom Boutell, 5/94.
9: Copyright 1994, Cold Spring Harbor Labs.
10: Permission granted to use this code in any fashion provided
11: that this notice is retained and any alterations are
12: labeled as such. It is requested, but not required, that
13: you share extensions to this module with us so that we
14: can incorporate them into new versions.
1.3 paf 15: */
1.27 paf 16:
1.28 ! paf 17: static const char* IDENT_GIF_C="$Date: gif.C,v 1.27 2002/08/01 11:26:45 paf Exp $";
1.3 paf 18:
1.1 paf 19: #include "gif.h"
20:
1.11 parser 21: #include "mtables.h"
1.21 paf 22: #include "pa_common.h"
1.11 parser 23:
1.2 paf 24: //static void BrushApply(int x, int y);
25: //static void TileApply(int x, int y);
1.1 paf 26:
1.2 paf 27: void gdImage::Create(int asx, int asy) {
28: sx = asx;
29: sy = asy;
30:
31: int i;
32: pixels = (unsigned char **) malloc(sizeof(unsigned char *) * sx);
33: polyInts = 0;
34: polyAllocated = 0;
1.6 parser 35: lineWidth = 1; lineStyle=0;
1.2 paf 36: for (i=0; (i<asx); i++)
37: pixels[i] = (unsigned char *) calloc(asy);
38: colorsTotal = 0;
39: transparent = (-1);
40: interlace = 0;
1.1 paf 41: }
42:
1.18 parser 43: int gdImage::ColorClosest(int r, int g, int b, int tolerance)
1.1 paf 44: {
45: int i;
46: long rd, gd, bd;
47: int ct = (-1);
48: long mindist = 0;
1.2 paf 49: for (i=0; (i<(colorsTotal)); i++) {
1.1 paf 50: long dist;
1.2 paf 51: if (open[i]) {
1.1 paf 52: continue;
53: }
1.2 paf 54: rd = (red[i] - r);
55: gd = (green[i] - g);
56: bd = (blue[i] - b);
1.1 paf 57: dist = rd * rd + gd * gd + bd * bd;
1.18 parser 58: if ((i == 0) || (dist < mindist+tolerance)) {
1.1 paf 59: mindist = dist;
60: ct = i;
61: }
62: }
1.18 parser 63: return mindist<tolerance?ct:-1;
1.1 paf 64: }
65:
1.2 paf 66: int gdImage::ColorExact(int r, int g, int b)
1.1 paf 67: {
68: int i;
1.2 paf 69: for (i=0; (i<(colorsTotal)); i++) {
70: if (open[i]) {
1.1 paf 71: continue;
72: }
1.2 paf 73: if ((red[i] == r) &&
74: (green[i] == g) &&
75: (blue[i] == b)) {
1.1 paf 76: return i;
77: }
78: }
79: return -1;
80: }
81:
1.2 paf 82: int gdImage::ColorAllocate(int r, int g, int b)
1.1 paf 83: {
84: int i;
85: int ct = (-1);
1.2 paf 86: for (i=0; (i<(colorsTotal)); i++) {
87: if (open[i]) {
1.1 paf 88: ct = i;
89: break;
90: }
91: }
92: if (ct == (-1)) {
1.2 paf 93: ct = colorsTotal;
1.1 paf 94: if (ct == gdMaxColors) {
95: return -1;
96: }
1.2 paf 97: colorsTotal++;
1.1 paf 98: }
1.2 paf 99: red[ct] = r;
100: green[ct] = g;
101: blue[ct] = b;
102: open[ct] = 0;
1.1 paf 103: return ct;
104: }
105:
1.2 paf 106: int gdImage::ColorRGB(int r, int g, int b){
107: int idx=ColorExact(r,g,b);
108: return idx<0 ? ColorAllocate(r,g,b) : idx;
1.1 paf 109: }
110:
1.2 paf 111: int gdImage::Color(unsigned int rgb){
1.1 paf 112: unsigned int b=rgb, g=b>>8, r=g>>8;
1.2 paf 113: return ColorRGB(r & 0xFF,g & 0xFF,b & 0xFF);
1.1 paf 114: }
115:
1.2 paf 116: void gdImage::ColorDeallocate(int color)
1.1 paf 117: {
118: /* Mark it open. */
1.2 paf 119: open[color] = 1;
1.1 paf 120: }
121:
1.2 paf 122: void gdImage::SetColorTransparent(int color)
1.1 paf 123: {
1.2 paf 124: transparent = color;
1.1 paf 125: }
126:
127:
1.2 paf 128: void gdImage::SetPixel(int x, int y, int color)
1.1 paf 129: {
130: //paf int p;
131:
1.6 parser 132: switch (lineWidth){
1.1 paf 133: case 1: {
1.2 paf 134: DoSetPixel(x, y,color);
1.1 paf 135: return;
136: }
137: case 2: {
1.2 paf 138: DoSetPixel(x, y-1,color);
139: DoSetPixel(x-1, y,color);
140: DoSetPixel(x, y,color);
141: DoSetPixel(x+1, y,color);
142: DoSetPixel(x, y+1,color);
1.1 paf 143: return;
144: }
145: default:{
146: int i,j;
1.2 paf 147: for (i=-1;i<=1;i++) DoSetPixel(x+i, y-2,color);
148: for (j=-1;j<=1;j++) for (i=-2;i<=2;i++) DoSetPixel(x+i, y+j,color);
149: for (i=-1;i<=1;i++) DoSetPixel(x+i, y+2,color);
1.1 paf 150: return;
151: }
152: }
153: }
154:
1.2 paf 155: int gdImage::GetPixel(int x, int y)
1.1 paf 156: {
1.2 paf 157: return BoundsSafe(x, y) ? pixels[x][y]:0;
1.1 paf 158: }
159:
160: /* Bresenham as presented in Foley & Van Dam */
161:
162: /* As above, plus dashing */
163:
1.6 parser 164: #define styledSet \
1.1 paf 165: { \
1.6 parser 166: if (lineStyle) { \
167: if(!lineStyle[styleStep]) \
168: styleStep = 0; \
169: on=lineStyle[styleStep++]!=' '; \
1.1 paf 170: } \
171: if (on) { \
1.2 paf 172: SetPixel(x, y, color); \
1.1 paf 173: } \
174: }
175:
1.6 parser 176: void gdImage::Line(int x1, int y1, int x2, int y2, int color)
1.1 paf 177: {
178: int dx, dy, incr1, incr2, d, x, y, xend, yend, xdirflag, ydirflag;
1.6 parser 179: int styleStep = 0;
1.1 paf 180: int on = 1;
181: dx = abs(x2-x1);
182: dy = abs(y2-y1);
183: if (dy <= dx) {
184: d = 2*dy - dx;
185: incr1 = 2*dy;
186: incr2 = 2 * (dy - dx);
187: if (x1 > x2) {
188: x = x2;
189: y = y2;
190: ydirflag = (-1);
191: xend = x1;
192: } else {
193: x = x1;
194: y = y1;
195: ydirflag = 1;
196: xend = x2;
197: }
1.6 parser 198: styledSet;
1.1 paf 199: if (((y2 - y1) * ydirflag) > 0) {
200: while (x < xend) {
201: x++;
202: if (d <0) {
203: d+=incr1;
204: } else {
205: y++;
206: d+=incr2;
207: }
1.6 parser 208: styledSet;
1.1 paf 209: }
210: } else {
211: while (x < xend) {
212: x++;
213: if (d <0) {
214: d+=incr1;
215: } else {
216: y--;
217: d+=incr2;
218: }
1.6 parser 219: styledSet;
1.1 paf 220: }
221: }
222: } else {
223: d = 2*dx - dy;
224: incr1 = 2*dx;
225: incr2 = 2 * (dx - dy);
226: if (y1 > y2) {
227: y = y2;
228: x = x2;
229: yend = y1;
230: xdirflag = (-1);
231: } else {
232: y = y1;
233: x = x1;
234: yend = y2;
235: xdirflag = 1;
236: }
1.6 parser 237: styledSet;
1.1 paf 238: if (((x2 - x1) * xdirflag) > 0) {
239: while (y < yend) {
240: y++;
241: if (d <0) {
242: d+=incr1;
243: } else {
244: x++;
245: d+=incr2;
246: }
1.6 parser 247: styledSet;
1.1 paf 248: }
249: } else {
250: while (y < yend) {
251: y++;
252: if (d <0) {
253: d+=incr1;
254: } else {
255: x--;
256: d+=incr2;
257: }
1.6 parser 258: styledSet;
1.1 paf 259: }
260: }
261: }
262: }
263:
264: /* s and e are integers modulo 360 (degrees), with 0 degrees
265: being the rightmost extreme and degrees changing clockwise.
266: cx and cy are the center in pixels; w and h are the horizontal
267: and vertical diameter in pixels. Nice interface, but slow, since
268: I don't yet use Bresenham (I'm using an inefficient but
269: simple solution with too much work going on in it; generalizing
270: Bresenham to ellipses and partial arcs of ellipses is non-trivial,
271: at least for me) and there are other inefficiencies (small circles
272: do far too much work). */
1.11 parser 273:
274: void gdImage::Arc(int cx, int cy, int w, int h, int s, int e, int color)
275: {
1.15 parser 276: #if 0
1.14 parser 277: if(s==0 && e==360) { // full
278: if(w==h) { // circle?
279: /* Bresenham octant code, which I should use eventually */
280: int x, y, d;
281: x = 0;
282: y = w/2;
283: d = 3-w;
284: while (x <= y) {
285: SetPixel(cx+x, cy+y, color);
286: SetPixel(cx+x, cy-y, color);
287: SetPixel(cx-x, cy+y, color);
288: SetPixel(cx-x, cy-y, color);
289: SetPixel(cx+y, cy+x, color);
290: SetPixel(cx+y, cy-x, color);
291: SetPixel(cx-y, cy+x, color);
292: SetPixel(cx-y, cy-x, color);
293: if (d < 0) {
294: d += 4 * x + 6;
295: } else {
296: d += 4 * (x - y) + 10;
297: y--;
298: }
299: x++;
300: }
301: } else { // full ellipse
302: w/=2;
303: h/=2;
304: int elx, ely;
305: long aa, aa2, bb, bb2, d, dx, dy;
306:
307: elx = 0; ely = h; aa = (long)w * w; aa2 = 2 * aa;
308: bb = (long)h * h; bb2 = 2 * bb;
309: d = bb - aa * h + aa/4; dx = 0; dy = aa2 * h;
310: SetPixel(cx, cy - ely, color); SetPixel(cx, cy + ely, color);
311: SetPixel(cx - w, cy, color); SetPixel(cx + w, cy, color);
312:
313: while (dx < dy)
314: {
315: if (d > 0) { ely--; dy-=aa2; d-=dy;}
316: elx++; dx+=bb2; d+=bb+dx;
317: SetPixel(cx + elx, cy + ely, color);
318: SetPixel(cx - elx, cy + ely, color);
319: SetPixel(cx + elx, cy - ely, color);
320: SetPixel(cx - elx, cy - ely, color);
321: };
322: d+=(3 * (aa - bb)/2 - (dx + dy))/2;
323: while (ely > 0)
324: {
325: if (d < 0) {elx++; dx+=bb2; d+=bb + dx;}
326: ely--; dy-=aa2; d+=aa - dy;
327: SetPixel(cx + elx, cy + ely, color);
328: SetPixel(cx - elx, cy + ely, color);
329: SetPixel(cx + elx, cy - ely, color);
330: SetPixel(cx - elx, cy - ely, color);
331: };
332: }
333: } else {
1.15 parser 334: #endif
1.13 parser 335: int i;
336: int lx = 0, ly = 0;
337: int w2, h2;
338: w2 = w/2;
339: h2 = h/2;
1.24 paf 340: while (e < s) e += 360;
341: // paf
342: while(s<0) s+=360;
343: while(s>360) s-=360;
344: while(e<0) e+=360;
345: while(e>360) e-=360;
1.13 parser 346: for (i=s; (i <= e); i++) {
347: int x, y;
1.24 paf 348: x = ((long)cost[i] * (long)w2 / costScale) + cx;
349: y = ((long)sint[i] * (long)h2 / sintScale) + cy;
1.13 parser 350: if (i != s) {
351: Line(lx, ly, x, y, color);
352: }
353: lx = x;
354: ly = y;
355: }
1.15 parser 356: #if 0
1.11 parser 357: }
1.15 parser 358: #endif
1.11 parser 359: }
1.14 parser 360:
361: /*
362:
363: // http://firststeps.narod.ru/cgi/18.html
364:
365: int CGIScreen::Ellipse(int exc, int eyc, int ea, int eb , unsigned char Color)
366: {
367: int elx, ely;
368: long aa, aa2, bb, bb2, d, dx, dy;
369:
370: elx = 0; ely = eb; aa = (long)ea * ea; aa2 = 2 * aa;
371: bb = (long)eb * eb; bb2 = 2 * bb;
372: d = bb - aa * eb + aa/4; dx = 0; dy = aa2 * eb;
373: PutPixel(exc, eyc - ely, Color); PutPixel(exc, eyc + ely, Color);
374: PutPixel(exc - ea, eyc, Color); PutPixel(exc + ea, eyc, Color);
375:
376: while (dx < dy)
377: {
378: if (d > 0) { ely--; dy-=aa2; d-=dy;}
379: elx++; dx+=bb2; d+=bb+dx;
380: PutPixel(exc + elx, eyc + ely, Color);
381: PutPixel(exc - elx, eyc + ely, Color);
382: PutPixel(exc + elx, eyc - ely, Color);
383: PutPixel(exc - elx, eyc - ely, Color);
384: };
385: d+=(3 * (aa - bb)/2 - (dx + dy))/2;
386: while (ely > 0)
387: {
388: if (d < 0) {elx++; dx+=bb2; d+=bb + dx;}
389: ely--; dy-=aa2; d+=aa - dy;
390: PutPixel(exc + elx, eyc + ely, Color);
391: PutPixel(exc - elx, eyc + ely, Color);
392: PutPixel(exc + elx, eyc - ely, Color);
393: PutPixel(exc - elx, eyc - ely, Color);
394: };
395: return 0;
396: };
397:
398: */
1.11 parser 399:
1.12 parser 400:
401: void gdImage::Sector(int cx, int cy, int w, int h, int s, int e, int color)
402: {
403: int i;
404: int lx = 0, ly = 0;
405: int w2, h2;
406: w2 = w/2;
407: h2 = h/2;
1.24 paf 408: while (e < s) e += 360;
409: // paf
410: while(s<0) s+=360;
411: while(s>360) s-=360;
412: while(e<0) e+=360;
413: while(e>360) e-=360;
1.12 parser 414: for (i=s; (i <= e); i++) {
415: int x, y;
1.24 paf 416: x = ((long)cost[i] * (long)w2 / costScale) + cx;
417: y = ((long)sint[i] * (long)h2 / sintScale) + cy;
1.12 parser 418: if(i==s || i==e)
419: Line(cx, cy, x, y, color);
420: if (i != s) {
421: Line(lx, ly, x, y, color);
422: }
423: lx = x;
424: ly = y;
425: }
426: }
1.11 parser 427:
428:
1.1 paf 429:
1.2 paf 430: void gdImage::FillToBorder(int x, int y, int border, int color)
1.1 paf 431: {
1.4 paf 432: if(!BoundsSafe(x, y)) //PAF
433: return;
434:
1.1 paf 435: int lastBorder;
436: /* Seek left */
437: int leftLimit, rightLimit;
438: int i;
439: leftLimit = (-1);
440: if (border < 0) {
441: /* Refuse to fill to a non-solid border */
442: return;
443: }
444: for (i = x; (i >= 0); i--) {
1.2 paf 445: if (GetPixel(i, y) == border) {
1.1 paf 446: break;
447: }
1.2 paf 448: SetPixel(i, y, color);
1.1 paf 449: leftLimit = i;
450: }
451: if (leftLimit == (-1)) {
452: return;
453: }
454: /* Seek right */
455: rightLimit = x;
1.2 paf 456: for (i = (x+1); (i < sx); i++) {
457: if (GetPixel(i, y) == border) {
1.1 paf 458: break;
459: }
1.2 paf 460: SetPixel(i, y, color);
1.1 paf 461: rightLimit = i;
462: }
463: /* Look at lines above and below and start paints */
464: /* Above */
465: if (y > 0) {
466: lastBorder = 1;
467: for (i = leftLimit; (i <= rightLimit); i++) {
468: int c;
1.2 paf 469: c = GetPixel(i, y-1);
1.1 paf 470: if (lastBorder) {
471: if ((c != border) && (c != color)) {
1.2 paf 472: FillToBorder(i, y-1,
1.1 paf 473: border, color);
474: lastBorder = 0;
475: }
476: } else if ((c == border) || (c == color)) {
477: lastBorder = 1;
478: }
479: }
480: }
481: /* Below */
1.2 paf 482: if (y < ((sy) - 1)) {
1.1 paf 483: lastBorder = 1;
484: for (i = leftLimit; (i <= rightLimit); i++) {
485: int c;
1.2 paf 486: c = GetPixel(i, y+1);
1.1 paf 487: if (lastBorder) {
488: if ((c != border) && (c != color)) {
1.2 paf 489: FillToBorder(i, y+1,
1.1 paf 490: border, color);
491: lastBorder = 0;
492: }
493: } else if ((c == border) || (c == color)) {
494: lastBorder = 1;
495: }
496: }
497: }
498: }
499:
1.2 paf 500: void gdImage::Fill(int x, int y, int color)
1.1 paf 501: {
1.4 paf 502: if(!BoundsSafe(x, y)) //PAF
503: return;
504:
1.1 paf 505: int lastBorder;
506: int old;
507: int leftLimit, rightLimit;
508: int i;
1.2 paf 509: old = GetPixel(x, y);
1.1 paf 510: if (old == color) {
511: /* Nothing to be done */
512: return;
513: }
514: /* Seek left */
515: leftLimit = (-1);
516: for (i = x; (i >= 0); i--) {
1.2 paf 517: if (GetPixel(i, y) != old) {
1.1 paf 518: break;
519: }
1.2 paf 520: SetPixel(i, y, color);
1.1 paf 521: leftLimit = i;
522: }
523: if (leftLimit == (-1)) {
524: return;
525: }
526: /* Seek right */
527: rightLimit = x;
1.2 paf 528: for (i = (x+1); (i < sx); i++) {
529: if (GetPixel(i, y) != old) {
1.1 paf 530: break;
531: }
1.2 paf 532: SetPixel(i, y, color);
1.1 paf 533: rightLimit = i;
534: }
535: /* Look at lines above and below and start paints */
536: /* Above */
537: if (y > 0) {
538: lastBorder = 1;
539: for (i = leftLimit; (i <= rightLimit); i++) {
540: int c;
1.2 paf 541: c = GetPixel(i, y-1);
1.1 paf 542: if (lastBorder) {
543: if (c == old) {
1.2 paf 544: Fill(i, y-1, color);
1.1 paf 545: lastBorder = 0;
546: }
547: } else if (c != old) {
548: lastBorder = 1;
549: }
550: }
551: }
552: /* Below */
1.2 paf 553: if (y < ((sy) - 1)) {
1.1 paf 554: lastBorder = 1;
555: for (i = leftLimit; (i <= rightLimit); i++) {
556: int c;
1.2 paf 557: c = GetPixel(i, y+1);
1.1 paf 558: if (lastBorder) {
559: if (c == old) {
1.2 paf 560: Fill(i, y+1, color);
1.1 paf 561: lastBorder = 0;
562: }
563: } else if (c != old) {
564: lastBorder = 1;
565: }
566: }
567: }
568: }
569:
1.2 paf 570: void gdImage::Rectangle(int x1, int y1, int x2, int y2, int color)
1.1 paf 571: {
1.2 paf 572: Line(x1, y1, x2, y1, color);
573: Line(x1, y2, x2, y2, color);
574: Line(x1, y1, x1, y2, color);
575: Line(x2, y1, x2, y2, color);
1.1 paf 576: }
577:
1.2 paf 578: void gdImage::FilledRectangle(int x1, int y1, int x2, int y2, int color)
1.1 paf 579: {
1.10 parser 580: if(x1>x2) {
581: int t=x1;
582: x1=x2;
583: x2=t;
584: }
585: if(y1>y2) {
586: int t=y1;
587: y1=y2;
588: y2=t;
589: }
1.1 paf 590: int x, y;
1.10 parser 591:
1.2 paf 592: for (y=y1; (y<=y2); y++)
593: for (x=x1; (x<=x2); x++)
594: SetPixel(x, y, color);
1.1 paf 595: }
596:
1.2 paf 597: void gdImage::Copy(gdImage& dst, int dstX, int dstY, int srcX, int srcY, int w, int h)
1.1 paf 598: {
599: int c;
600: int x, y;
601: int tox, toy;
602: int i;
603: int colorMap[gdMaxColors];
604: for (i=0; (i<gdMaxColors); i++) {
605: colorMap[i] = (-1);
606: }
607: toy = dstY;
608: for (y=srcY; (y < (srcY + h)); y++) {
609: tox = dstX;
610: for (x=srcX; (x < (srcX + w)); x++) {
611: int nc;
1.2 paf 612: c = GetPixel(x, y);
1.1 paf 613: /* Added 7/24/95: support transparent copies */
1.2 paf 614: if (GetTransparent() == c) {
1.1 paf 615: tox++;
616: continue;
617: }
618: /* Have we established a mapping for this color? */
619: if (colorMap[c] == (-1)) {
620: /* If it's the same image, mapping is trivial */
1.2 paf 621: if (&dst == this) {
1.1 paf 622: nc = c;
623: } else {
624: /* First look for an exact match */
1.2 paf 625: nc = dst.ColorExact(
626: red[c], green[c],
627: blue[c]);
1.1 paf 628: }
629: if (nc == (-1)) {
630: /* No, so try to allocate it */
1.2 paf 631: nc = dst.ColorAllocate(
632: red[c], green[c],
633: blue[c]);
1.1 paf 634: /* If we're out of colors, go for the
635: closest color */
636: if (nc == (-1)) {
1.2 paf 637: nc = dst.ColorClosest(
638: red[c], green[c],
639: blue[c]);
1.1 paf 640: }
641: }
642: colorMap[c] = nc;
643: }
1.2 paf 644: dst.SetPixel(tox, toy, colorMap[c]);
1.1 paf 645: tox++;
646: }
647: toy++;
648: }
649: }
1.16 parser 650:
1.18 parser 651: void gdImage::CopyResampled(gdImage& dst,
652: int dstX, int dstY,
653: int srcX, int srcY,
654: int dstW, int dstH,
1.19 parser 655: int srcW, int srcH,
656: int tolerance)
1.16 parser 657: {
658: gdImage& src=*this;
659: int x, y;
1.18 parser 660: for (y = dstY; (y < dstY + dstH); y++) {
661: for (x = dstX; (x < dstX + dstW); x++) {
662: int pd = dst.GetPixel (x, y);
663: /* Added 7/24/95: support transparent copies */
664: if (src.GetTransparent() == pd)
665: continue;
666:
1.20 parser 667: double sy1, sy2, sx1, sx2;
668: double sx, sy;
669: double spixels = 0;
670: double red = 0.0, green = 0.0, blue = 0.0;
671: sy1 = ((double) y - (double) dstY) * (double) srcH /
672: (double) dstH;
673: sy2 = ((double) (y + 1) - (double) dstY) * (double) srcH /
674: (double) dstH;
1.18 parser 675: sy = sy1;
676: do
677: {
1.20 parser 678: double yportion;
1.18 parser 679: if (floor (sy) == floor (sy1))
680: {
681: yportion = 1.0 - (sy - floor (sy));
682: if (yportion > sy2 - sy1)
683: {
684: yportion = sy2 - sy1;
685: }
686: sy = floor (sy);
687: }
688: else if (sy == floor (sy2))
689: {
690: yportion = sy2 - floor (sy2);
691: }
692: else
693: {
694: yportion = 1.0;
695: }
1.20 parser 696: sx1 = ((double) x - (double) dstX) * (double) srcW /
1.18 parser 697: dstW;
1.20 parser 698: sx2 = ((double) (x + 1) - (double) dstX) * (double) srcW /
1.18 parser 699: dstW;
700: sx = sx1;
701: do
702: {
1.20 parser 703: double xportion;
704: double pcontribution;
1.18 parser 705: int p;
706: if (floor (sx) == floor (sx1))
707: {
708: xportion = 1.0 - (sx - floor (sx));
709: if (xportion > sx2 - sx1)
710: {
711: xportion = sx2 - sx1;
1.16 parser 712: }
1.18 parser 713: sx = floor (sx);
714: }
715: else if (sx == floor (sx2))
716: {
717: xportion = sx2 - floor (sx2);
1.16 parser 718: }
1.18 parser 719: else
720: {
721: xportion = 1.0;
722: }
723: pcontribution = xportion * yportion;
724: p = src.GetPixel (
725: (int) sx,
726: (int) sy);
727: red += Red (p) * pcontribution;
728: green += Green (p) * pcontribution;
729: blue += Blue (p) * pcontribution;
730: spixels += xportion * yportion;
731: sx += 1.0;
732: } while (sx < sx2);
733: sy += 1.0;
734: } while (sy < sy2);
735: if (spixels != 0.0) {
736: red /= spixels;
737: green /= spixels;
738: blue /= spixels;
739: }
740: /* Clamping to allow for rounding errors above */
741: if (red > 255.0)
742: red = 255.0;
743: if (green > 255.0)
744: green = 255.0;
745: if (blue > 255.0)
746: blue = 255.0;
747:
748: red=round(red);
749: green=round(green);
750: blue=round(blue);
751: /* First look for an exact match */
1.20 parser 752: int nc = dst.ColorExact((int)red, (int)green, (int)blue);
1.18 parser 753: if (nc == (-1)) {
754: /* No, so go for the closest color with high tolerance */
1.20 parser 755: nc = dst.ColorClosest((int)red, (int)green, (int)blue, tolerance);
1.18 parser 756: if (nc == (-1)) {
757: /* Not found with even high tolerance, so try to allocate it */
1.20 parser 758: nc = dst.ColorAllocate((int)red, (int)green, (int)blue);
1.18 parser 759:
760: /* If we're out of colors, go for the closest color */
761: if (nc == (-1))
1.20 parser 762: nc = dst.ColorClosest((int)red, (int)green, (int)blue);
1.16 parser 763: }
764: }
1.18 parser 765: dst.SetPixel(x, y, nc);
1.16 parser 766: }
1.18 parser 767: }
1.16 parser 768: }
1.1 paf 769:
1.2 paf 770: static int gdGetWord(int *result, FILE *in)
1.1 paf 771: {
772: int r;
773: r = getc(in);
774: if (r == EOF) {
775: return 0;
776: }
777: *result = r << 8;
778: r = getc(in);
779: if (r == EOF) {
780: return 0;
781: }
782: *result += r;
783: return 1;
784: }
785:
1.2 paf 786: static void gdPutWord(int w, FILE *out)
1.1 paf 787: {
788: putc((unsigned char)(w >> 8), out);
789: putc((unsigned char)(w & 0xFF), out);
790: }
791:
1.2 paf 792: static int gdGetByte(int *result, FILE *in)
1.1 paf 793: {
794: int r;
795: r = getc(in);
796: if (r == EOF) {
797: return 0;
798: }
799: *result = r;
800: return 1;
801: }
802:
1.6 parser 803: void gdImage::Polygon(Point *p, int n, int c, bool closed)
1.1 paf 804: {
805: int i;
806: int lx, ly;
807: if (!n) {
808: return;
809: }
810: lx = p->x;
811: ly = p->y;
1.6 parser 812: if(closed)
813: Line(lx, ly, p[n-1].x, p[n-1].y, c);
1.1 paf 814: for (i=1; (i < n); i++) {
815: p++;
1.2 paf 816: Line(lx, ly, p->x, p->y, c);
1.1 paf 817: lx = p->x;
818: ly = p->y;
819: }
820: }
821:
1.5 paf 822: static int gdCompareInt(const void *a, const void *b)
823: {
824: return (*(const int *)a) - (*(const int *)b);
825: }
826:
827:
1.1 paf 828:
1.2 paf 829: void gdImage::FilledPolygon(Point *p, int n, int c)
1.1 paf 830: {
831: int i;
832: int y;
833: int y1, y2;
834: int ints;
835: if (!n) {
836: return;
837: }
1.2 paf 838: if (!polyAllocated) {
839: polyInts = (int *) malloc(sizeof(int) * n);
840: polyAllocated = n;
1.1 paf 841: }
1.2 paf 842: if (polyAllocated < n) {
843: while (polyAllocated < n) {
844: polyAllocated *= 2;
1.1 paf 845: }
1.2 paf 846: polyInts = (int *) realloc(polyInts,
847: sizeof(int) * polyAllocated);
1.1 paf 848: }
849: y1 = p[0].y;
850: y2 = p[0].y;
851: for (i=1; (i < n); i++) {
852: if (p[i].y < y1) {
853: y1 = p[i].y;
854: }
855: if (p[i].y > y2) {
856: y2 = p[i].y;
857: }
858: }
859: for (y=y1; (y <= y2); y++) {
860: int interLast = 0;
861: int dirLast = 0;
862: int interFirst = 1;
863: ints = 0;
864: for (i=0; (i <= n); i++) {
865: int x1, x2;
866: int y1, y2;
867: int dir;
868: int ind1, ind2;
869: int lastInd1 = 0;
870: if ((i == n) || (!i)) {
871: ind1 = n-1;
872: ind2 = 0;
873: } else {
874: ind1 = i-1;
875: ind2 = i;
876: }
877: y1 = p[ind1].y;
878: y2 = p[ind2].y;
879: if (y1 < y2) {
880: y1 = p[ind1].y;
881: y2 = p[ind2].y;
882: x1 = p[ind1].x;
883: x2 = p[ind2].x;
884: dir = -1;
885: } else if (y1 > y2) {
886: y2 = p[ind1].y;
887: y1 = p[ind2].y;
888: x2 = p[ind1].x;
889: x1 = p[ind2].x;
890: dir = 1;
891: } else {
892: /* Horizontal; just draw it */
1.2 paf 893: Line(
1.1 paf 894: p[ind1].x, y1,
895: p[ind2].x, y1,
896: c);
897: continue;
898: }
899: if ((y >= y1) && (y <= y2)) {
900: int inter =
901: (y-y1) * (x2-x1) / (y2-y1) + x1;
902: /* Only count intersections once
903: except at maxima and minima. Also,
904: if two consecutive intersections are
905: endpoints of the same horizontal line
906: that is not at a maxima or minima,
907: discard the leftmost of the two. */
908: if (!interFirst) {
909: if ((p[ind1].y == p[lastInd1].y) &&
910: (p[ind1].x != p[lastInd1].x)) {
911: if (dir == dirLast) {
912: if (inter > interLast) {
913: /* Replace the old one */
1.2 paf 914: polyInts[ints] = inter;
1.1 paf 915: } else {
916: /* Discard this one */
917: }
918: continue;
919: }
920: }
921: if (inter == interLast) {
922: if (dir == dirLast) {
923: continue;
924: }
925: }
926: }
927: if (i > 0) {
1.2 paf 928: polyInts[ints++] = inter;
1.1 paf 929: }
930: lastInd1 = i;
931: dirLast = dir;
932: interLast = inter;
933: interFirst = 0;
934: }
935: }
1.2 paf 936: qsort(polyInts, ints, sizeof(int), gdCompareInt);
937: for (i=0; (i < (ints-1)); i+=2)
938: Line(polyInts[i], y, polyInts[i+1], y, c);
1.1 paf 939: }
940: }
941:
1.2 paf 942: //001005paf this used in drawing straight lines in gdImage::FilledPolygonReplaceColor
943: void gdImage::LineReplaceColor(int x1, int y1, int x2, int y2, int a, int b) {
1.1 paf 944: if(y1!=y2)
945: return;
946:
1.23 paf 947: for(int x=x1; x<=x2; x++)
948: if(BoundsSafe(x, y1)) {
949: unsigned char *pixel=&pixels[x][y1];
950: if(*pixel==a)
951: *pixel=b;
952: }
1.1 paf 953: }
954:
1.2 paf 955: void gdImage::FilledPolygonReplaceColor(Point *p, int n, int a, int b)
1.1 paf 956: {
957: int i;
958: int y;
959: int y1, y2;
960: int ints;
961: if (!n) {
962: return;
963: }
1.2 paf 964: if (!polyAllocated) {
965: polyInts = (int *) malloc(sizeof(int) * n);
966: polyAllocated = n;
1.1 paf 967: }
1.2 paf 968: if (polyAllocated < n) {
969: while (polyAllocated < n) {
970: polyAllocated *= 2;
1.1 paf 971: }
1.2 paf 972: polyInts = (int *) realloc(polyInts,
973: sizeof(int) * polyAllocated);
1.1 paf 974: }
975: y1 = p[0].y;
976: y2 = p[0].y;
977: for (i=1; (i < n); i++) {
978: if (p[i].y < y1) {
979: y1 = p[i].y;
980: }
981: if (p[i].y > y2) {
982: y2 = p[i].y;
983: }
984: }
985: for (y=y1; (y <= y2); y++) {
986: int interLast = 0;
987: int dirLast = 0;
988: int interFirst = 1;
989: ints = 0;
990: for (i=0; (i <= n); i++) {
991: int x1, x2;
992: int y1, y2;
993: int dir;
994: int ind1, ind2;
995: int lastInd1 = 0;
996: if ((i == n) || (!i)) {
997: ind1 = n-1;
998: ind2 = 0;
999: } else {
1000: ind1 = i-1;
1001: ind2 = i;
1002: }
1003: y1 = p[ind1].y;
1004: y2 = p[ind2].y;
1005: if (y1 < y2) {
1006: y1 = p[ind1].y;
1007: y2 = p[ind2].y;
1008: x1 = p[ind1].x;
1009: x2 = p[ind2].x;
1010: dir = -1;
1011: } else if (y1 > y2) {
1012: y2 = p[ind1].y;
1013: y1 = p[ind2].y;
1014: x2 = p[ind1].x;
1015: x1 = p[ind2].x;
1016: dir = 1;
1017: } else {
1018: /* Horizontal; just draw it */
1.2 paf 1019: LineReplaceColor(
1.1 paf 1020: p[ind1].x, y1,
1021: p[ind2].x, y1,
1022: a,b);
1023: continue;
1024: }
1025: if ((y >= y1) && (y <= y2)) {
1026: int inter =
1027: (y-y1) * (x2-x1) / (y2-y1) + x1;
1028: /* Only count intersections once
1029: except at maxima and minima. Also,
1030: if two consecutive intersections are
1031: endpoints of the same horizontal line
1032: that is not at a maxima or minima,
1033: discard the leftmost of the two. */
1034: if (!interFirst) {
1035: if ((p[ind1].y == p[lastInd1].y) &&
1036: (p[ind1].x != p[lastInd1].x)) {
1037: if (dir == dirLast) {
1038: if (inter > interLast) {
1039: /* Replace the old one */
1.2 paf 1040: polyInts[ints] = inter;
1.1 paf 1041: } else {
1042: /* Discard this one */
1043: }
1044: continue;
1045: }
1046: }
1047: if (inter == interLast) {
1048: if (dir == dirLast) {
1049: continue;
1050: }
1051: }
1052: }
1053: if (i > 0) {
1.2 paf 1054: polyInts[ints++] = inter;
1.1 paf 1055: }
1056: lastInd1 = i;
1057: dirLast = dir;
1058: interLast = inter;
1059: interFirst = 0;
1060: }
1061: }
1.2 paf 1062: qsort(polyInts, ints, sizeof(int), gdCompareInt);
1.1 paf 1063: for (i=0; (i < (ints-1)); i+=2) {
1.2 paf 1064: LineReplaceColor(polyInts[i], y,
1065: polyInts[i+1], y, a,b);
1.1 paf 1066: }
1067: }
1068: }
1069:
1.2 paf 1070: void gdImage::SetInterlace(int interlaceArg)
1.1 paf 1071: {
1.2 paf 1072: interlace = interlaceArg;
1.1 paf 1073: }
1074:
1.6 parser 1075: void gdImage::SetLineWidth(int width)
1076: {
1077: lineWidth=width;
1078: }
1079:
1080: void gdImage::SetLineStyle(const char *alineStyle)
1.1 paf 1081: {
1.6 parser 1082: lineStyle=alineStyle;
1.1 paf 1083: }
1084: