--- parser3/src/include/pa_array.h 2001/04/23 15:49:58 1.35 +++ parser3/src/include/pa_array.h 2003/03/08 12:22:06 1.57.2.27 @@ -1,178 +1,196 @@ /** @file - Parser: array class decl. + Parser: Array & Array_iterator classes decls. - Copyright (c) 2001 ArtLebedev Group (http://www.artlebedev.com) - - Author: Alexander Petrosyan (http://design.ru/paf) - - $Id: pa_array.h,v 1.35 2001/04/23 15:49:58 paf Exp $ + Copyright (c) 2001-2003 ArtLebedev Group (http://www.artlebedev.com) + Author: Alexandr Petrosian (http://paf.design.ru) */ #ifndef PA_ARRAY_H #define PA_ARRAY_H -#include +static const char* IDENT_ARRAY_H="$Date: 2003/03/08 12:22:06 $"; -#include "pa_pool.h" -#include "pa_types.h" -#include "pa_string.h" - -/** - Pooled Array. - - Internal structure: - @verbatim - Array Chunk0 - ====== ======== - head--------------->[ptr] - append_here-------->[ptr] - link_row ........ - . . - . [ptr] - ...........>[link to the next chunk] - @endverbatim -*/ +// includes -class Array : public Pooled { -public: +#include "pa_memory.h" +#include "pa_exception.h" - /// Array item type - typedef void Item; +// forwards - /*/// for_each iterator function type, const info - typedef void (*For_each_func_const)(Item *value, const void *info); - */ - - /// for_each iterator function type - typedef void (*For_each_func)(Item *value, void *info); - - /// first_that iterator function type, const info - typedef bool (*First_that_func_const)(Item *value, const void *info); - - /// first_that iterator function type - typedef bool (*First_that_func)(Item *value, void *info); - - enum { - CR_INITIAL_ROWS_DEFAULT=10, ///< default preallocated row count - CR_GROW_PERCENT=60 ///< each time the Array chunk_is_full() array expanded() - }; +template class Array_iterator; -public: +/// Simple Array +template class Array: public PA_Object { - Array(Pool& apool, int initial_rows=CR_INITIAL_ROWS_DEFAULT); + friend class Array_iterator; - /** - size Array. how many items are in it. - must be used with quick_get like this: - @code - int size=src.quick_size(); - for(int i=0; i - Array& operator += (const Item *src) { return *this+=const_cast(src); } + // default expand delta size + int fdelta; - /// append other Array portion to this one. starting from offset - Array& append_array(const Array& src, int offset=0); + /// elements[growing size] here + T *felements; + + // allocated size + int fallocated; + + // array size + int fused; + +public: + typedef T element_type; + + Array(int initial=3, int delta=1): + fallocated(initial>3?initial:3), + fdelta(delta), + fused(0) + { + if(fdelta<1) + throw Exception(0, + Exception::undefined_source, + "Array::Array(delta=%d) too small", delta); + + // we can't use new(0) here[like we did in Hash] because we need to use realloc + // on MSVC new returns NOT pointer learned from pa_malloc, so we can't do new+realloc + felements=static_cast(calloc(fallocated*sizeof(T))); + } + override ~Array() { + // see comment in ctor + T *last=felements+fused; + for(T *current=felements; current~T(); // manually invoking destructors + + free(felements); + } + + /// how many items are in Array + int count() const { return fused; } + /// append to array + Array& operator += (T src) { + if(is_full()) + expand(fdelta); - /** - quickly gets some item considering... + felements[fused++]=src; - these true: - - index increments from 0 to size()-1 - - index>=0 && index=cache_chunk_base - */ - Item *quick_get(int index) const { - // next chunk will be with "index" row - if(!(indexcount)) { - int count=cache_chunk->count; - cache_chunk_base+=count; - cache_chunk=cache_chunk->rows[count].link; + return *this; + } + + /// append other Array portion to this one. starting from offset + Array& append(const Array& src, int offset=0, int limit=0) { + if(offset<0) { + throw Exception(0, + Exception::undefined_source, + "Array::append(offset=%d) out <0", offset); + //return Nothing; // never } + // fix limit + { + int m=src.count()-offset; + if(!m || limit<0) + return *this; + if(!limit || limit>m) + limit=m; + } + + int delta=limit-(fallocated-fused); + if(delta>0) + expand(delta); + + T* from=&src.felements[offset]; + T* to=&felements[fused]; + T* from_end=from+limit; + while(fromrows[index-cache_chunk_base].item; + fused+=limit; + return *this; } - Item *get(int index) const; - void put(int index, Item *item); - /// convinient way to get strings from Array. I long for Array - const String *get_string(int index) const { - return const_cast(static_cast(get(index))); + /// get index-element + T& get(int index) const { + if(!(index>=0 && index(static_cast(quick_get(index))); + + T& operator [](int index) const { return get(index); } + + /// put index-element + void put(int index, T& element) { + if(!(index>=0 && index void for_each(void (*callback)(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current T first_that(bool (*callback)(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current class Array_iterator { + + Array& farray; + T *fcurrent; + T *flast; + +public: - mutable int cache_chunk_base; - mutable Chunk *cache_chunk; - -private: + Array_iterator(Array& aarray): farray(aarray) { + fcurrent=farray.felements; + flast=farray.felements+farray.count(); + } - bool chunk_is_full() { - return append_here == link_row; + /// there are still elements + bool has_next() { + return fcurrent