--- parser3/src/include/pa_array.h 2001/01/29 16:37:57 1.8 +++ parser3/src/include/pa_array.h 2003/01/23 11:37:55 1.57.2.2 @@ -1,96 +1,171 @@ -/* - $Id: pa_array.h,v 1.8 2001/01/29 16:37:57 paf Exp $ +/** @file + Parser: Array & Array_iterator classes decls. + + Copyright (c) 2001, 2003 ArtLebedev Group (http://www.artlebedev.com) + Author: Alexandr Petrosian (http://paf.design.ru) */ -/* +#ifndef PA_ARRAY_H +#define PA_ARRAY_H + +static const char* IDENT_ARRAY_Y="$Date: 2003/01/23 11:37:55 $"; + +#include "pa_pool.h" +//#include "pa_types.h" - Array Chunk0 - ====== ======== - head--------------->[ptr] - append_here-------->[ptr] - link_row ........ - . . - . [ptr] - ...........>[link to the next chunk] +class Array_iterator; + +/** + Simple Array. */ +template class Array: public PA_Object { -#ifndef PA_ARRAY_H -#define PA_ARRAY_H + friend class Array_iterator; -#include + /// elements[growing size] here + T *felements; + + // array size + int fused; -#include "pa_types.h" + // allocated size + int fallocated; -class Pool; + // default expand delta size + int fdelta; -template class Array { public: + typedef T element_type; - enum { - CR_INITIAL_ROWS_DEFAULT=10, - CR_GROW_PERCENT=60 - }; + Array(int initial=3, int delta=5): + fallocated(initial?initial:3), + fdelta(delta), + fused(0) + { + if(fallocated<=0 || fdelta<1) { + throw Exception(0, 0, + "Array::Array(%d, %d) too small", initial, delta); -public: + felements=new T[fallocated]; + } + override ~Array() { + delete felements; + } - void *operator new(size_t size, Pool *apool); - Array(Pool *apool, int initial_rows=CR_INITIAL_ROWS_DEFAULT); + /// how many items are in Array + int count() const { return fused; } + /// append to array + Array& operator += (T src) { + if(is_full()) + expand(fdelta); - int size() { return fused_rows; } - Array& operator += (Item src); - Array& operator += (Array& src); - Item& operator [] (int index); + felements[fused++]=src; -protected: + return *this; + } - // the pool I'm allocated on - Pool *pool; + /// append other Array portion to this one. starting from offset + Array& append(const Array& src, int offset=0, int limit=0) { + if(!(offset>=0 && offsetm) + limit=m; + } + + int needed=limit-(fallocated-fused); + if(needed>0) + expand(needed); -private: + memcpy(&felements[fused+=limit], &src.felements[offset], limit*sizeof(T)); + } - struct Chunk { - // the number of rows in chunk - int count; - union Row { - Item item; - Chunk *link; // link to the next chunk in chain - } rows[1]; - // next rows are here - } - *head; // the head chunk of the chunk chain - - // last allocated chunk - // helps appending Arrays - Chunk *tail; - - // next append would write to this record - Chunk::Row *append_here; - - // the address of place where lies address - // of the link to the next chunk to allocate - Chunk::Row *link_row; + /// get index-element + T get(int index) const { + if(!(index>=0 && index=0 && index void for_each(void callback(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current T *first_that(bool callback(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current class Array_iterator { + + const Array& farray; + T *fcurrent; + T *flast; + +public: + + Array_iterator(const Array& aarray) : farray(aarray) { + fcurrent(farray.felements); + flast=farray+farray.count(); + } + + /// there are still elements + bool has_next() { + return fcurrent