--- parser3/src/include/pa_array.h 2001/01/29 12:00:45 1.6 +++ parser3/src/include/pa_array.h 2003/02/26 10:17:30 1.57.2.26 @@ -1,102 +1,196 @@ -/* - $Id: pa_array.h,v 1.6 2001/01/29 12:00:45 paf Exp $ -*/ - -/* - - Array Chunk0 - ====== ======== - head--------------->[ptr] - append_here-------->[ptr] - link_row ........ - . . - . [ptr] - ...........>[link to the next chunk] +/** @file + Parser: Array & Array_iterator classes decls. + Copyright (c) 2001-2003 ArtLebedev Group (http://www.artlebedev.com) + Author: Alexandr Petrosian (http://paf.design.ru) */ #ifndef PA_ARRAY_H #define PA_ARRAY_H -#include +static const char* IDENT_ARRAY_H="$Date: 2003/02/26 10:17:30 $"; -#include "pa_types.h" +// includes -class Pool; +#include "pa_memory.h" +#include "pa_exception.h" -class Array { -public: - typedef void *Item; +// forwards - enum { - CR_PREALLOCATED_COUNT=10, - CR_GROW_PERCENT=60 - }; +template class Array_iterator; -public: +/// Simple Array +template class Array: public PA_Object { + + friend class Array_iterator; - int size() { return fused_rows; } - Array& operator += (Item src); - Item& operator [] (int index); - Array& operator += (Array& src); - -private: - friend Pool; - - // the pool I'm allocated on - Pool *pool; - - struct Chunk { - // the number of rows in chunk - int count; - union Row { - Item item; - Chunk *link; // link to the next chunk in chain - } rows[1]; - // next rows are here - } - *head; // the head chunk of the chunk chain - - // last allocated chunk - // helps appending Arrays - Chunk *tail; - - // next append would write to this record - Chunk::Row *append_here; - - // the address of place where lies address - // of the link to the next chunk to allocate - Chunk::Row *link_row; +protected: + + // default expand delta size + int fdelta; + + /// elements[growing size] here + T *felements; + + // allocated size + int fallocated; -private: // array size - int fused_rows; + int fused; + +public: + typedef T element_type; - int cache_chunk_base; - Chunk *cache_chunk; - -private: - // new&constructors made private to enforce factory manufacturing at pool - void *operator new(size_t size, Pool *apool); + Array(int initial=3, int delta=1): + fallocated(initial?initial:3), + fdelta(delta), + fused(0) + { + if(fallocated<=0 || fdelta<1) + throw Exception(0, + Exception::undefined_source, + "Array::Array(%d, %d) too small", initial, delta); + + // we can't use new(0) here[like we did in Hash] because we need to use realloc + // on MSVC new returns NOT pointer learned from pa_malloc, so we can't do new+realloc + felements=static_cast(calloc(fallocated*sizeof(T))); + } + override ~Array() { + // see comment in ctor + T *last=felements+fused; + for(T *current=felements; current~T(); // manually invoking destructors + + free(felements); + } - void construct(Pool *apool, int initial_rows); - Array(Pool *apool) { - construct(apool, CR_PREALLOCATED_COUNT); + /// how many items are in Array + int count() const { return fused; } + /// append to array + Array& operator += (T src) { + if(is_full()) + expand(fdelta); + + felements[fused++]=src; + + return *this; } - Array(Pool *apool, int initial_rows) { - construct(apool, initial_rows); + + /// append other Array portion to this one. starting from offset + Array& append(const Array& src, int offset=0, int limit=0) { + if(offset<0) { + throw Exception(0, + Exception::undefined_source, + "Array::append(offset=%d) out <0", offset); + //return Nothing; // never + } + // fix limit + { + int m=src.count()-offset; + if(!m || limit<0) + return *this; + if(!limit || limit>m) + limit=m; + } + + int delta=limit-(fallocated-fused); + if(delta>0) + expand(delta); + + T* from=&src.felements[offset]; + T* to=&felements[fused]; + T* from_end=from+limit; + while(from=0 && index=0 && index void for_each(void (*callback)(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current T first_that(bool (*callback)(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current class Array_iterator { + + Array& farray; + T *fcurrent; + T *flast; + +public: + + Array_iterator(Array& aarray): farray(aarray) { + fcurrent=farray.felements; + flast=farray.felements+farray.count(); + } + + /// there are still elements + bool has_next() { + return fcurrent