--- parser3/src/include/pa_array.h 2001/05/15 15:51:05 1.38 +++ parser3/src/include/pa_array.h 2003/11/25 12:58:53 1.63 @@ -1,185 +1,236 @@ /** @file - Parser: array class decl. + Parser: Array & Array_iterator classes decls. - Copyright (c) 2001 ArtLebedev Group (http://www.artlebedev.com) - - Author: Alexander Petrosyan (http://design.ru/paf) - - $Id: pa_array.h,v 1.38 2001/05/15 15:51:05 parser Exp $ + Copyright (c) 2001-2003 ArtLebedev Group (http://www.artlebedev.com) + Author: Alexandr Petrosian (http://paf.design.ru) */ #ifndef PA_ARRAY_H #define PA_ARRAY_H -#include +static const char * const IDENT_ARRAY_Y="$Date: 2003/11/25 12:58:53 $"; -#include "pa_pool.h" -#include "pa_types.h" -#include "pa_string.h" - -/** - Pooled Array. - - Internal structure: - @verbatim - Array Chunk0 - ====== ======== - head--------------->[ptr] - append_here-------->[ptr] - link_row ........ - . . - . [ptr] - ...........>[link to the next chunk] - @endverbatim -*/ +// includes -class Array : public Pooled { -public: +#include "pa_memory.h" +#include "pa_exception.h" - /// Array item type - typedef void Item; +// forwards - /*/// for_each iterator function type, const info - typedef void (*For_each_func_const)(Item *value, const void *info); - */ +template class Array_iterator; - /// for_each iterator function type - typedef void (*For_each_func)(Item *value, void *info); +// defines - /// first_that iterator function type, const info - typedef bool (*First_that_func_const)(Item *value, const void *info); +#define ARRAY_OPTION_LIMIT_ALL ((size_t)-1) - /// first_that iterator function type - typedef bool (*First_that_func)(Item *value, void *info); +/// Simple Array +template class Array: public PA_Object { - enum { - CR_INITIAL_ROWS_DEFAULT=10, ///< default preallocated row count - CR_GROW_COUNT=10 ///< each time the Array chunk_is_full() array expanded() - }; + friend class Array_iterator; + +protected: + + /// elements[growing size] here + T *felements; + + // allocated size + size_t fallocated; + + // array size + size_t fused; public: + struct Action_options { + size_t offset; + size_t limit; //< ARRAY_OPTION_LIMIT_ALL means 'all'. zero limit means 'nothing' + bool reverse; + bool defined; + + Action_options( + size_t aoffset=0, + size_t alimit=ARRAY_OPTION_LIMIT_ALL, + bool areverse=false): + offset(aoffset), limit(alimit), reverse(areverse), + defined(false) {} + + bool adjust(size_t count) { + if(!count || !limit) + return false; + size_t row=offset; + if(row>=count) + return false; + // max(limit) + size_t m=reverse? + offset + :count-offset; + if(!m) + return false; + // fix limit + if(limit==ARRAY_OPTION_LIMIT_ALL || limit>m) + limit=m; - Array(Pool& apool, int initial_rows=CR_INITIAL_ROWS_DEFAULT); + return true; + } + + + }; - /** - size Array. how many items are in it. - must be used with quick_get like this: - @code - int size=src.quick_size(); - for(int i=0; i(value); } + typedef T element_type; - /// dirty hack to allow constant items storage. I long for Array - Array& operator += (const Item *src) { return *this+=const_cast(src); } + Array(size_t initial=3): + fallocated(initial>3?initial:3), + fused(0) + { + felements=static_cast(malloc(fallocated*sizeof(T))); + } - /// append other Array portion to this one. starting from offset - Array& append_array(const Array& src, int offset=0); + /// how many items are in Array + size_t count() const { return fused; } + /// append to array + Array& operator += (T src) { + if(is_full()) + expand(2); - /** - quickly gets some item considering... + felements[fused++]=src; - these true: - - index increments from 0 to size()-1 - - index>=0 && index=cache_chunk_base - */ - Item *quick_get(int index) const { - // next chunk will be with "index" row - if(!(indexcount)) { - int count=cache_chunk->count; - cache_chunk_base+=count; - cache_chunk=cache_chunk->rows[count].link; + return *this; + } + + /// append other Array portion to this one. starting from offset + Array& append(const Array& src, + size_t offset=0, + size_t limit=ARRAY_OPTION_LIMIT_ALL, //< negative limit means 'all'. zero limit means 'nothing' + bool reverse=false) { + + size_t src_count=src.count(); + // skip tivials + if(!src_count || !limit || offset>=src_count) + return *this; + // max(limit) + size_t m=reverse? + 1+offset + :src_count-offset; + if(!m) + return *this; + // fix limit + if(limit==ARRAY_OPTION_LIMIT_ALL || limit>m) + limit=m; + + ssize_t delta=reverse? + (ssize_t)limit + :limit-(fallocated-fused); + if(delta>0) + expand(delta); + + T* from=&src.felements[offset]; + T* to=&felements[fused]; + if(reverse) { // reverse + for(T* from_end=from-limit; from>from_end; --from) + *to++=*from; + + } else { // forward + for(T* from_end=from+limit; fromrows[index-cache_chunk_base].item; + fused+=limit; + return *this; } - Item *get(int index) const; - int get_int(int index) const { return reinterpret_cast(get(index)); } + /// get index-element + T get(size_t index) const { + assert(index - const String *get_string(int index) const { - return const_cast(static_cast(get(index))); + /// ref version of get + T& get_ref(size_t index) const { + assert(index(static_cast(quick_get(index))); + + /// put index-element + void put(size_t index, T element) { + assert(index void for_each(void (*callback)(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current void for_each_ref(void (*callback)(T&, I), I info) { + T *last=felements+fused; + for(T *current=felements; current T first_that(bool (*callback)(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current a; + for(Array_iterator i(a); i.has_next(); ) { + T& element=i.next(); + ... + } + @endcode +*/ +template class Array_iterator { + + const Array& farray; + T *fcurrent; + T *flast; + +public: + + Array_iterator(const Array& aarray): farray(aarray) { + fcurrent=farray.felements; + flast=farray.felements+farray.count(); + } + + /// there are still elements + bool has_next() { + return fcurrent