--- parser3/src/include/pa_array.h 2001/01/29 15:56:03 1.7 +++ parser3/src/include/pa_array.h 2001/03/24 19:12:18 1.30 @@ -1,18 +1,11 @@ -/* - $Id: pa_array.h,v 1.7 2001/01/29 15:56:03 paf Exp $ -*/ +/** @file + Parser: array class decl. -/* + Copyright (c) 2001 ArtLebedev Group (http://www.artlebedev.com) - Array Chunk0 - ====== ======== - head--------------->[ptr] - append_here-------->[ptr] - link_row ........ - . . - . [ptr] - ...........>[link to the next chunk] + Author: Alexander Petrosyan (http://design.ru/paf) + $Id: pa_array.h,v 1.30 2001/03/24 19:12:18 paf Exp $ */ #ifndef PA_ARRAY_H @@ -20,34 +13,94 @@ #include +#include "pa_pool.h" #include "pa_types.h" +#include "pa_string.h" + +/** + Pooled Array. -class Pool; + Internal structure: + @verbatim + Array Chunk0 + ====== ======== + head--------------->[ptr] + append_here-------->[ptr] + link_row ........ + . . + . [ptr] + ...........>[link to the next chunk] + @endverbatim +*/ -class Array { +class Array : public Pooled { public: - typedef void *Item; + /// Array item type + typedef void Item; + + /// for_each iterator function type + typedef void (*For_each_func)(Item *value, void *info); + + /// first_that iterator function type + typedef bool (*First_that_func)(Item *value, const void *info); enum { - CR_INITIAL_ROWS_DEFAULT=10, - CR_GROW_PERCENT=60 + CR_INITIAL_ROWS_DEFAULT=10, ///< default preallocated row count + CR_GROW_PERCENT=60 ///< each time the Array chunk_is_full() array expanded() }; public: - void *operator new(size_t size, Pool *apool); - Array(Pool *apool, int initial_rows=CR_INITIAL_ROWS_DEFAULT); + Array(Pool& apool, int initial_rows=CR_INITIAL_ROWS_DEFAULT); + + /// size Array. how many items are in it + int size() const { + // for get and quick_get + cache_chunk_base=0; + cache_chunk=head; + return fused_rows; + } + /// append Item to array + Array& operator += (Item *src); + + /// dirty hack to allow constant items storage. I long for Array + Array& operator += (const Item *src) { return *this+=const_cast(src); } + + /// append other Array portion to this one. starting from offset + Array& append_array(const Array& src, int offset=0); - int size() { return fused_rows; } - Array& operator += (Item src); - Array& operator += (Array& src); - Item& operator [] (int index); + /** + quickly gets some item considering... + + these true: + - index increments from 0 to size()-1 + - index>=0 && index=cache_chunk_base + */ + Item *quick_get(int index) const { + // next chunk will be with "index" row + if(!(indexcount)) { + int count=cache_chunk->count; + cache_chunk_base+=count; + cache_chunk=cache_chunk->rows[count].link; + } + + return cache_chunk->rows[index-cache_chunk_base].item; + } + + Item *get(int index) const; + void put(int index, Item *item); + /// convinient way to get strings from Array. I long for Array + const String *get_string(int index) const { + return const_cast(static_cast(get(index))); + } -protected: + /// iterate over all elements + void for_each(For_each_func func, void *info=0); - // the pool I'm allocated on - Pool *pool; + /// iterate over all elements until condition + void* first_that(First_that_func func, const void *info=0); private: @@ -55,7 +108,7 @@ private: // the number of rows in chunk int count; union Row { - Item item; + Item *item; Chunk *link; // link to the next chunk in chain } rows[1]; // next rows are here @@ -78,8 +131,8 @@ private: // array size int fused_rows; - int cache_chunk_base; - Chunk *cache_chunk; + mutable int cache_chunk_base; + mutable Chunk *cache_chunk; private: @@ -90,8 +143,8 @@ private: private: //disabled - Array(Array&) {} - Array& operator = (Array&) { return *this; } + //Array(Array&) { } + Array& operator = (const Array&) { return *this; } }; #endif