--- parser3/src/include/pa_array.h 2001/03/19 16:43:59 1.25 +++ parser3/src/include/pa_array.h 2024/09/07 16:30:26 1.89 @@ -1,136 +1,295 @@ /** @file - Parser - Copyright (c) 2001 ArtLebedev Group (http://www.artlebedev.com) - Author: Alexander Petrosyan (http://design.ru/paf) + Parser: Array & Array_iterator classes decls. - $Id: pa_array.h,v 1.25 2001/03/19 16:43:59 paf Exp $ + Copyright (c) 2001-2023 Art. Lebedev Studio (http://www.artlebedev.com) + Authors: Konstantin Morshnev , Alexandr Petrosian */ #ifndef PA_ARRAY_H #define PA_ARRAY_H -#include +#define IDENT_PA_ARRAY_H "$Id: pa_array.h,v 1.89 2024/09/07 16:30:26 moko Exp $" -#include "pa_pool.h" -#include "pa_types.h" -#include "pa_string.h" - -/** - Pooled Array. - - Internal structure: @verbatim - - Array Chunk0 - ====== ======== - head--------------->[ptr] - append_here-------->[ptr] - link_row ........ - . . - . [ptr] - ...........>[link to the next chunk] +// includes - @endverbatim -*/ +#include "pa_memory.h" +#include "pa_exception.h" + +// forwards + +template class Array_iterator; + +// defines + +#define ARRAY_OPTION_LIMIT_ALL ((size_t)-1) + +/// Simple Array +template class Array: public PA_Object { + + friend class Array_iterator; + +protected: + + /// elements[growing size] here + T *felements; + + // allocated size + size_t fallocated; + + // array size + size_t fused; -class Array : public Pooled { public: + typedef Array_iterator Iterator; + + struct Action_options { + size_t offset; + size_t limit; //< ARRAY_OPTION_LIMIT_ALL means 'all'. zero limit means 'nothing' + bool reverse; + bool defined; + + Action_options( + size_t aoffset=0, + size_t alimit=ARRAY_OPTION_LIMIT_ALL, + bool areverse=false): + offset(aoffset), limit(alimit), reverse(areverse), + defined(false) {} + + bool adjust(size_t count) { + if(!count || !limit) + return false; + if(offset>=count) + return false; + // max(limit) + size_t m=reverse? + offset+1 + :count-offset; + if(!m) + return false; + // fix limit + if(limit==ARRAY_OPTION_LIMIT_ALL || limit>m) + limit=m; - typedef void Item; ///< Array item type + return true; + } - enum { - CR_INITIAL_ROWS_DEFAULT=10, ///< default preallocated row count - CR_GROW_PERCENT=60 ///< each time the Array chunk_is_full() array expanded() + }; -public: + typedef T element_type; - Array(Pool& apool, int initial_rows=CR_INITIAL_ROWS_DEFAULT); + inline Array(size_t initial=0): + fallocated(initial), + fused(0) + { + felements=fallocated?(T *)pa_malloc(fallocated*sizeof(T)):0; + } - /// size Array. how many items are in it - int size() const { - // for get and quick_get - cache_chunk_base=0; - cache_chunk=head; - return fused_rows; +#ifdef USE_DESTRUCTORS + inline ~Array(){ + if(felements) + pa_free(felements); } - /// append Item to array - Array& operator += (Item *src); +#endif + + /// how many items are in Array + inline size_t count() const { return fused; } + /// append to array + inline Array& operator+=(T src) { + if(is_full()) + expand(fallocated>0? 2+fallocated/32 : 3); // 3 is PAF default, confirmed by tests + + felements[fused++]=src; - /// dirty hack to allow constant items storage. I long for Array - Array& operator += (const Item *src) { return *this+=const_cast(src); } + return *this; + } /// append other Array portion to this one. starting from offset - Array& append_array(const Array& src, int offset=0); + Array& append(const Array& src, + size_t offset=0, + size_t limit=ARRAY_OPTION_LIMIT_ALL) { //< negative limit means 'all'. zero limit means 'nothing' + + size_t src_count=src.count(); + // skip tivials + if(!src_count || !limit || offset>=src_count) + return *this; + // max(limit) + size_t m=src_count-offset; + // fix limit + if(limit==ARRAY_OPTION_LIMIT_ALL || limit>m) + limit=m; + + ssize_t delta=limit-(fallocated-fused); + if(delta>0) + expand(delta); + + T* from=&src.felements[offset]; + T* to=&felements[fused]; + for(T* from_end=from+limit; from=0 && index=cache_chunk_base - */ - Item *quick_get(int index) const { - // next chunk will be with "index" row - if(!(indexcount)) { - int count=cache_chunk->count; - cache_chunk_base+=count; - cache_chunk=cache_chunk->rows[count].link; - } - - return cache_chunk->rows[index-cache_chunk_base].item; + /// ref version of get + inline T& get_ref(size_t index) const { + assert(index - const String *get_string(int index) const { - return static_cast(get(index)); + /// put index-element + inline void put(size_t index, T element) { + assert(index0? 2+fallocated/32 : 3); // 3 is PAF default, confirmed by tests - struct Chunk { - // the number of rows in chunk - int count; - union Row { - Item *item; - Chunk *link; // link to the next chunk in chain - } rows[1]; - // next rows are here + memmove(felements+index+1, felements+index, (fused-index) * sizeof(T)); + + felements[index]=element; + fused++; } - *head; // the head chunk of the chunk chain - // last allocated chunk - // helps appending Arrays - Chunk *tail; + /// remove index-element + inline void remove(size_t index) { + assert(index void for_each(void (*callback)(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current void for_each(bool (*callback)(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current void for_each_ref(void (*callback)(T&, I), I info) { + T *last=felements+fused; + for(T *current=felements; current T first_that(bool (*callback)(T, I), I info) const { + T *last=felements+fused; + for(T *current=felements; current= fallocated){ + size_t new_allocated=fallocated>0 ? fallocated : 3; + while(new_allocated <= index){ + new_allocated+=2 + new_allocated/32; + } + expand(new_allocated - fallocated); + } + felements[index]=element; + if(index >= fused){ + fused=index+1; + } + } + +protected: + + bool is_full() { + return fused == fallocated; + } + + void expand(size_t delta) { + if(fallocated){ + size_t new_allocated=fallocated+delta; + felements=(T *)pa_realloc(felements, new_allocated*sizeof(T)); + fallocated=new_allocated; + } else { + fallocated=delta; + felements=(T *)pa_malloc(fallocated*sizeof(T)); + } } - void expand(int chunk_rows); private: //disabled - //Array(Array&) { } + Array(const Array&) {} Array& operator = (const Array&) { return *this; } }; + +/** Array iterator, usage: + @code + // Array a; + for(Array_iterator i(a); i; ) { + T& element=i.next(); + ... + } + @endcode +*/ +template class Array_iterator { + + const Array& farray; + T *fcurrent; + T *flast; + +public: + + Array_iterator(const Array& aarray): farray(aarray) { + fcurrent=farray.felements; + flast=farray.felements+farray.count(); + } + + /// there are still elements + operator bool () { + return fcurrent