--- parser3/src/include/pa_array.h 2001/05/17 10:22:24 1.41 +++ parser3/src/include/pa_array.h 2024/10/07 23:46:24 1.97 @@ -1,184 +1,365 @@ /** @file - Parser: array class decl. + Parser: Array & Array_iterator classes decls. - Copyright (c) 2001 ArtLebedev Group (http://www.artlebedev.com) - - Author: Alexander Petrosyan (http://design.ru/paf) - - $Id: pa_array.h,v 1.41 2001/05/17 10:22:24 parser Exp $ + Copyright (c) 2001-2023 Art. Lebedev Studio (http://www.artlebedev.com) + Authors: Konstantin Morshnev , Alexandr Petrosian */ #ifndef PA_ARRAY_H #define PA_ARRAY_H -#include "pa_config_includes.h" -#include "pa_pool.h" +#define IDENT_PA_ARRAY_H "$Id: pa_array.h,v 1.97 2024/10/07 23:46:24 moko Exp $" + +// includes + +#include "pa_memory.h" #include "pa_types.h" -#include "pa_string.h" +#include "pa_exception.h" -/** - Pooled Array. +// forwards - Internal structure: - @verbatim - Array Chunk0 - ====== ======== - head--------------->[ptr] - append_here-------->[ptr] - link_row ........ - . . - . [ptr] - ...........>[link to the next chunk] - @endverbatim -*/ +template class Array_iterator; +template class Array_reverse_iterator; -class Array : public Pooled { -public: +// defines - /// Array item type - typedef void Item; +#define ARRAY_OPTION_LIMIT_ALL ((size_t)-1) - /*/// for_each iterator function type, const info - typedef void (*For_each_func_const)(Item *value, const void *info); - */ +/// Simple Array +template class Array: public PA_Object { - /// for_each iterator function type - typedef void (*For_each_func)(Item *value, void *info); + friend class Array_iterator; + friend class Array_reverse_iterator; - /// first_that iterator function type, const info - typedef bool (*First_that_func_const)(Item *value, const void *info); +protected: - /// first_that iterator function type - typedef bool (*First_that_func)(Item *value, void *info); + /// elements[growing size] here + T *felements; - enum { - CR_INITIAL_ROWS_DEFAULT=3, ///< default preallocated row count - CR_GROW_COUNT=3 ///< each time the Array chunk_is_full() array expanded() - }; + // allocated size + size_t fallocated; + + // array size + size_t fsize; public: + typedef Array_iterator Iterator; + typedef Array_reverse_iterator ReverseIterator; - Array(Pool& apool, int initial_rows=CR_INITIAL_ROWS_DEFAULT); + struct Action_options { + size_t offset; + size_t limit; //< ARRAY_OPTION_LIMIT_ALL means 'all'. zero limit means 'nothing' + bool reverse; + bool defined; + + Action_options( + size_t aoffset=0, + size_t alimit=ARRAY_OPTION_LIMIT_ALL, + bool areverse=false): + offset(aoffset), limit(alimit), reverse(areverse), + defined(false) {} + + bool adjust(size_t count) { + if(!count || !limit) + return false; + if(offset>=count) + return false; + // max(limit) + size_t m=reverse? + offset+1 + :count-offset; + if(!m) + return false; + // fix limit + if(limit>m) + limit=m; - /** - size Array. how many items are in it. - must be used with quick_get like this: - @code - int size=src.quick_size(); - for(int i=0; i(value); } + return true; + } + }; - /// dirty hack to allow constant items storage. I long for Array - Array& operator += (const Item *src) { return *this+=const_cast(src); } + typedef T element_type; + + inline Array(size_t initial=0): + fallocated(initial), + fsize(0) + { + felements=fallocated?(T *)pa_malloc(fallocated*sizeof(T)):0; + } + +#ifdef USE_DESTRUCTORS + inline ~Array(){ + if(felements) + pa_free(felements); + } +#endif + + /// how many items are in Array + inline size_t count() const { return fsize; } + + /// append to array + inline Array& operator+=(T src) { + if(is_full()) + expand(); + + felements[fsize++]=src; + + return *this; + } /// append other Array portion to this one. starting from offset - Array& append_array(const Array& src, int offset=0); + Array& append(const Array& src, + size_t offset=0, + size_t limit=ARRAY_OPTION_LIMIT_ALL) { //< zero limit means 'nothing' + + size_t src_count=src.count(); + // skip tivials + if(!src_count || !limit || offset>=src_count) + return *this; + // max(limit) + size_t m=src_count-offset; + // fix limit + if(limit>m) + limit=m; + + fit(fsize-1+limit); + + T* from=&src.felements[offset]; + T* to=&felements[fsize]; + for(T* from_end=from+limit; from=0 && index=cache_chunk_base - */ - Item *quick_get(int index) const { - // next chunk will be with "index" row - if(!(indexcount)) { - int count=cache_chunk->count; - cache_chunk_base+=count; - cache_chunk=cache_chunk->rows[count].link; - } - - return cache_chunk->rows[index-cache_chunk_base].item; + /// ref version of get + inline T& get_ref(size_t index) const { + assert(index(get(index)); } + inline T operator [](size_t index) const { return get(index); } - void put(int index, Item *item); - /// convinient way to get strings from Array. I long for Array - const String *get_string(int index) const { - return const_cast(static_cast(get(index))); + inline void clear() { + if(fsize) + memset(felements, 0, fsize * sizeof(T)); + fsize=0; } - const String *quick_get_string(int index) const { - return const_cast(static_cast(quick_get(index))); + + /// iterate over all elements + template void for_each(void (*callback)(T, I), I info) const { + T *last=felements+fsize; + for(T *current=felements; current void for_each(bool (*callback)(T, I), I info) const { + T *last=felements+fsize; + for(T *current=felements; current void for_each_ref(void (*callback)(T&, I), I info) { + T *last=felements+fsize; + for(T *current=felements; current T first_that(bool (*callback)(T, I), I info) const { + T *last=felements+fsize; + for(T *current=felements; current0 ? fallocated+fallocated/2+2 : 3); // 3 is PAF default, confirmed by tests + } - bool chunk_is_full() { - return append_here == link_row; + inline void fit(size_t index){ + if(index >= fallocated) + resize(max(this->fallocated + this->fallocated/4, index+1)); + } + + void resize(size_t asize) { + if(fallocated){ + felements=(T *)pa_realloc(felements, asize*sizeof(T)); + fallocated=asize; + } else { + fallocated=asize; + felements=(T *)pa_malloc(asize*sizeof(T)); + } } - void expand(int chunk_rows); private: //disabled - //Array(Array&) { } + Array(const Array&) {} Array& operator = (const Array&) { return *this; } }; + +/// Commonly used, templated to work with any integer type + +template char* pa_itoa(T n, T base=10){ + char buf[MAX_NUMBER + 1]; + char* pos=buf + MAX_NUMBER; + *pos='\0'; + + bool negative=n < 0; + if (n < 0){ + n=-n; + } + + do { + *(--pos)=(char)(n % base) + '0'; + n/=base; + } while (n > 0); + + if (negative) { + *(--pos) = '-'; + } + return pa_strdup(pos, buf + MAX_NUMBER - pos); +} + +template char* pa_uitoa(T n, T base=10){ + char buf[MAX_NUMBER + 1]; + char* pos=buf + MAX_NUMBER; + *pos='\0'; + + do { + *(--pos)=(char)(n % base) + '0'; + n/=base; + } while (n > 0); + + return pa_strdup(pos, buf + MAX_NUMBER - pos); +} + + +/** Array iterator, usage: + @code + // Array a; + for(Array_iterator i(a); i; ) { + T& element=i.next(); + ... + } + @endcode +*/ +template class Array_iterator { + + const Array& farray; + T *fcurrent; + T *flast; + +public: + + Array_iterator(const Array& aarray): farray(aarray) { + fcurrent=farray.felements; + flast=farray.felements + farray.fsize; + } + + /// there are still elements + inline operator bool () { + return fcurrent < flast; + } + + /// returns the current element and advances the iterator + inline T next() { + return *(fcurrent++); + } + + /// returns the current element + inline T value() { + return *(fcurrent); + } + + // returns the current index of the iterator + inline size_t index() { + return fcurrent - farray.felements; + } + + inline char *key(){ + return pa_uitoa(index()); + } + +}; + +template class Array_reverse_iterator { + + const Array& farray; + T *fcurrent; + +public: + + Array_reverse_iterator(const Array& aarray): farray(aarray) { + fcurrent=farray.felements + farray.fsize; + } + + /// there are still elements + inline operator bool () { + return fcurrent > farray.felements; + } + + /// returns the current element and advances the iterator + inline T prev() { + return *(--fcurrent); + } + + // returns the current index of the iterator + inline size_t index() { + return fcurrent - farray.felements; + } + + inline char *key(){ + return pa_uitoa(index()); + } + +}; #endif