/*
$Id: pa_array.h,v 1.2 2001/01/27 15:21:05 paf Exp $
*/
/*
Array Chunk0
====== ========
head--------------->[ptr]
append_here-------->[ptr]
link_row ........
. .
. [ptr]
...........>[link to the next chunk]
*/
#ifndef PA_ARRAY_H
#define PA_ARRAY_H
#include <stddef.h>
#include "pa_types.h"
class Pool;
class Array {
public:
typedef void *Item;
enum {
CR_PREALLOCATED_COUNT=10,
CR_GROW_PERCENT=60
};
private:
friend Pool;
// the pool I'm allocated on
Pool *pool;
struct Chunk {
// the number of rows in chunk
int count;
union Row {
Item item;
Chunk *link; // link to the next chunk in chain
} rows[1];
// next rows are here
}
*head; // the head chunk of the chunk chain
// next append would write to this record
Chunk::Row *append_here;
// the address of place where lies address
// of the link to the next chunk to allocate
Chunk::Row *link_row;
private:
// last chank allocated count
int curr_chunk_rows;
// array size
int fused_rows;
int cache_index;
Chunk::Row *cache_row;
int cache_countdown;
Chunk::Row *cache_link_row;
private:
// new&constructors made private to enforce factory manufacturing at pool
void *operator new(size_t size, Pool *apool);
void construct(Pool *apool, int initial_rows);
Array(Pool *apool) {
construct(apool, CR_PREALLOCATED_COUNT);
}
Array(Pool *apool, int initial_rows) {
construct(apool, initial_rows);
}
bool chunk_is_full() {
return append_here == link_row;
}
void expand();
public:
int size() { return fused_rows; }
Array& operator += (Item src);
/*
void put(int index, Item item);
Item get(int index);
*/
Item& operator [] (int index);
private: //disabled
Array& operator = (Array& src) { return *this; }
Array(Array& src) {}
};
#endif
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