Annotation of parser3/src/include/pa_symbols.h, revision 1.10

1.1       moko        1: /** @file
                      2:        Parser: static symbols cache.
                      3: 
1.10    ! moko        4:        Copyright (c) 2001-2023 Art. Lebedev Studio (http://www.artlebedev.com)
        !             5:        Authors: Konstantin Morshnev <moko@design.ru>, Alexandr Petrosian <paf@design.ru>
1.1       moko        6: */
                      7: 
                      8: #ifndef PA_SYMBOLS_H
                      9: #define PA_SYMBOLS_H
                     10: 
1.10    ! moko       11: #define IDENT_PA_SYMBOLS_H "$Id: pa_symbols.h,v 1.9 2020/12/15 17:10:32 moko Exp $"
1.1       moko       12: 
                     13: #include "pa_common.h"
                     14: 
1.2       moko       15: // cache symbols for faster comparation
                     16: #define SYMBOLS_CACHING
                     17: 
                     18: #ifdef SYMBOLS_CACHING
1.3       moko       19: #define SYMBOLS_EQ(a,b) (&(a)==&(Symbols::b)) // pointer comparation
1.2       moko       20: #else
1.3       moko       21: #define SYMBOLS_EQ(a,b) ((a)==(Symbols::b)) // string comparation
1.2       moko       22: #endif
                     23: 
1.1       moko       24: class Symbols: public HashStringValue{
                     25: public:
                     26: 
1.3       moko       27: static const String SELF_SYMBOL;
                     28: static const String CALLER_SYMBOL;
                     29: static const String RESULT_SYMBOL;
                     30: 
1.4       moko       31: static const String CLASS_SYMBOL;
                     32: static const String CLASS_NAME_SYMBOL;
                     33: 
1.6       moko       34: static const String METHOD_SYMBOL;
1.7       moko       35: static const String NAME_SYMBOL;
1.6       moko       36: 
1.3       moko       37: static const String STATIC_SYMBOL;
                     38: static const String DYNAMIC_SYMBOL;
                     39: 
                     40: static const String LOCALS_SYMBOL;
                     41: static const String PARTIAL_SYMBOL;
                     42: 
                     43: static const String REM_SYMBOL;
1.2       moko       44: 
1.5       moko       45: static const String FIELDS_SYMBOL;
                     46: static const String _DEFAULT_SYMBOL;
                     47: 
1.2       moko       48: #ifdef SYMBOLS_CACHING
1.1       moko       49: void add(const String &astring);
1.2       moko       50: void set(const String &astring);
1.1       moko       51: 
                     52: static Symbols &instance();
1.2       moko       53: static void init();
                     54: #endif
1.1       moko       55: 
                     56: };
                     57: 
1.2       moko       58: #ifdef SYMBOLS_CACHING
                     59: extern Symbols *symbols;
                     60: #endif
                     61: 
1.1       moko       62: #endif

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