/** @file
Parser: table class decl.
Copyright (c) 2001, 2003 ArtLebedev Group (http://www.artlebedev.com)
Author: Alexandr Petrosian <paf@design.ru> (http://paf.design.ru)
*/
#ifndef PA_TABLE_H
#define PA_TABLE_H
static const char* IDENT_TABLE_H="$Date: 2003/01/23 16:08:01 $";
#include "pa_types.h"
#include "pa_array.h"
#include "pa_hash.h"
#include "pa_string.h"
/**
VTable backend.
holds:
- column names[if any]
- data rows
- current row pointer
uses String for column names and data items
hence most of tables are "named", no need to uptimize nameless onces.
rows and strings stored are read-only. once stored they can be removed,
but not altered. that's handy for quick copying & co. see table:join
*/
class Table: public Array<object_ptr<const Array<object_ptr<const String> > > > {
public:
typedef object_ptr<const String> column_type;
typedef object_ptr<const String> value_type;
Table(
object_ptr<const String> aorigin_string,
object_ptr<const Array<column_type> > acolumns,
int initial_rows=3);
Table(const Table& src, int offset=0, int limit=0);
/// where this table came from, may be NULL
object_ptr<const String> origin_string() { return forigin_string; }
/// gets column names
object_ptr<const Array<column_type> > columns() { return fcolumns; }
/// moves @a current pointer
void set_current(int acurrent) { fcurrent=acurrent; }
/// @return current pointer
int current() const { return fcurrent; }
void offset(bool absolute, int offset);
/** @return column index from @a column_name. '<0' if no such column
if no such - 'bark'
*/
int column_name2index(column_type column, bool bark) const;
/// @return item from @a column
value_type item(int column) const;
/// @return item from @a column. '0' if no such column
value_type item(column_type column) const {
int index=column_name2index(column, false);
return index>=0?item(index):value_type(0);
}
/// saves to text file
void save(bool nameless_save, object_ptr<const String> file_spec);
bool locate(int column, value_type value);
bool locate(object_ptr<const String> column, value_type value);
element_type at(int index) const {
return get(index);
}
private:
// where this table came from, may be NULL
object_ptr<const String> forigin_string;
// current row
int fcurrent;
// columns
object_ptr<const Array<column_type> > fcolumns;
// column names are already referenced in fcolumns, no need to doublecheck references here
// column name->number lookup table
typedef Hash<String, int> name2number_hash_class;
object_ptr<name2number_hash_class> name2number;
// we own columns?
bool valid(int index) const { return index>=0 && index<count(); }
};
#endif
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